How to implement the rock puncher
phantomfinch
West Philadelphia , born and raised on the playground is where I spent most of my days. Join Date: 2016-09-06 Member: 222128Members
Ok so I've been brainstorming a bit and I think I might of found a solution to save our beloved creature.
So I've always been fascinated by symbiotic relation ships in the wild, and so far subnautica has only one creature, the reefback. So my idea to fix this is to turn the rock puncher into a bone puncher. Obviously in the lost river there are plenty of spooky scarey skeletons, with skeletons there aren usually skulls to accompany them. Where I'm going with this is for the rock puncher to have the ability to use skulls or other parts of bone as tools or boxing gloves. It would make sense seeing as the rock puncher can't deform the terrain but could damage parts of he environment, it could also show the player that some of the creatures in the world are smart enough to make tools. This is a symbiotic relationship as the more the rockpuncher kills, the more the bones there would be to punch things with.
The way I see it damage-wise would be if the rock puncher were to pick up a rib or another type of long bone, it could be thrown as a spear or boomerang, if the player was in a prawn suit the rock puncher would addon his samurai armour and use the bone as a sword or pike. The rock puncher could also use spine eel / river prowler skulls as boxing gloves that do much more damage then his standard punch or kick.
this way we have a unique enemy in the lost river, and we kept a animal from going extinct via chopping block.
So I've always been fascinated by symbiotic relation ships in the wild, and so far subnautica has only one creature, the reefback. So my idea to fix this is to turn the rock puncher into a bone puncher. Obviously in the lost river there are plenty of spooky scarey skeletons, with skeletons there aren usually skulls to accompany them. Where I'm going with this is for the rock puncher to have the ability to use skulls or other parts of bone as tools or boxing gloves. It would make sense seeing as the rock puncher can't deform the terrain but could damage parts of he environment, it could also show the player that some of the creatures in the world are smart enough to make tools. This is a symbiotic relationship as the more the rockpuncher kills, the more the bones there would be to punch things with.
The way I see it damage-wise would be if the rock puncher were to pick up a rib or another type of long bone, it could be thrown as a spear or boomerang, if the player was in a prawn suit the rock puncher would addon his samurai armour and use the bone as a sword or pike. The rock puncher could also use spine eel / river prowler skulls as boxing gloves that do much more damage then his standard punch or kick.
this way we have a unique enemy in the lost river, and we kept a animal from going extinct via chopping block.
Comments
You mean like this
But, think of amount of behavior coding that would have to go into this idea. That alone would be at least a good month.
And, there is honestly so much stuff in the Lost River, I don't think the Bone Puncher could even get around.
Be kinda-sorta cool if the Rockpuncher followed/wandered around behind the Sea Treaders, punching at the nodes they stir up and using the ore they find for food.
Would make it a bit more dangerous for us to gather those same nodes, as the Rockpuncher could swat at us for stealing it's dinner.
Would also create somewhat of a symbiotic relationship between two very different species in the game.
I like this, but I see the rock puncher more like the Mantis Shrimp they make shock waves that stun fish and they use that to hunt/defend themselves. maybe the same thing either
A hes Defensive/territorial and if you get to close you get stunned and he attacks you
or
B there an environmental hazard and the shock-wave can indirectly harm you.
The Crag Field would be a much better location, and it could occasionally punch apart the large resource deposits to find Rockgrubs and hoard resources in the indents in many of the rock spires' bases.
the crag field hasn't gotten much love so it would be nice to see stuff like this there
I agree, if the crag field had it's own special species, I would be more tempted to enter it