Not Enough Patches
awesomeguy101
Join Date: 2016-06-21 Member: 218886Members
With Subnautica an update is released, we enjoy the content and wit for the next update. What we (almost) never get is an occasional bug fix in-between updates. There have been some bugs that need to be fixed and features that can be improved now. The new HUD is almost done for example. It could be added in a patch. New features can be added in-between big updates but they never are. I think Subnautica needs more patches in-between updates.
Comments
Agree!
I mean not really big patches.
But minipatches for obvious bugs that strongly influence the game but do not need so many changes.
For Example after the last update:
- Seamoth depthupgrade doesnt save the status. after loading a game depth is at 200m. You must plug out and plug in. then the upgrade works.
- After some playing time the center position of the camera shifts in the World.
The position of the mouse pointer is no longer correct and you can not use anything.
These are Bugs which mostly only depend on one algorithm or function.
Therefore, little has to be changed in the code and the updates would be manageable.
LG
This is the nature of early access. Assets are apparently "complete," even though they've just been finished. They need testing and balancing to ensure they're not going to break even more stuff when they're put in. From the standpoint of development, it makes more sense to put together a bunch of resources, ensure they work, then send them out in one big push rather than five hundred little pushes.
Post-release, little patches to squash bugs make sense. But in early access, this is still part of the development process.
If you want more updates at the possible expense of a greater quantity and severity of bugs, then switch to experimental build mode.
When I say patches I mean small bug fixes and minor features. I know Subnautica is early access which is one of the cool thing about it. I just would like it if they could release small bug fixes before every major update fixing the problems with the current update before another update is pumped out.
LOL. ROFLMAO. The game is already being updated once a month. ONCE A MONTH is insanely often. If you are complaining it isn't patched often enough, then either go play experimental.
They release BIG UPDATES once a month. They DONT release small bug fixes every so often. The bugs of the previous update are taken care of a month later with the next big update, but that update has bugs. I would like it if they could fix more bugs before the next update.
The big patches as you call them are the quickest and most efficient iteration, especially if you compare it to most other game design studios in terms of frequency. Also as many have suggested, if your want super quick daily patching, experimental is you thing. But that comes without that time consuming quality control -> which is quite buggy, as expected...
So 1 update a month is not too bad as long as they don't leave it in a completely broken state for to long
And updates will most likely come much less than Once A Month...
That'll really put a crimp in yer knickers.