Teleporters

jakiojakio Austria Join Date: 2017-03-11 Member: 228841Members
It would be really cool, if you could put in teleporters, which are very expensive to build. The idea would be to link two of them or to build more and you can select one if you go in one o´f yours. That would be a cool, but not to overpowered feature, which would make the game a bit better. As i said, they should be expensive, because otherwise it'd be op.

Comments

  • jamintheinfinite_1jamintheinfinite_1 Jupiter Join Date: 2016-12-03 Member: 224524Members
    There are plans for that. To use warper tech to build base teleporters. Not much is known. So we don't know if you could use it to teleport between bases or just to teleport around one base.
  • scifiwriterguyscifiwriterguy Sector ZZ-9-Plural Z-α Join Date: 2017-02-14 Member: 227901Members
    Or to screw up royal and teleport your top half to the floating island and bottom half to the Active Lava Zone. (Space janitor building teleporter...what could go wrong?!) ;)
  • PlacoPlaco Germany Join Date: 2017-03-15 Member: 228959Members
    Teleporting from base to base could be useful.
    I just buld a base in the lost river and its annoying to get out of there.
    The idea of it spontanously failing and teleporting you somewhere random sounds nice. Otherwise restrictions could be
    -High energy cost (perhaps it requires 1000 max energy to build one and uses 100 energy from the pool for one teleportation)
    -Cooldown time
    -A scanner room build (maybe it needs a map of the terrain to avoid the random teleportations mentioned above)
  • Spooky626Spooky626 US Join Date: 2017-03-14 Member: 228922Members
    it would not be OP at all. as long as it's at a tier that's high, then its fine with me.
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