Fish inventory size bug [Feb-2017 45367]

xm234xm234 Poland Join Date: 2017-03-26 Member: 229207Members
edited March 2017 in Subnautica Bug Reporting
Problem is save game - related.
As most players know, fishes raised in an alien containment have a specific inventory size, based on their kind - for example, peepers and reginalds are 1x1, when a reefback takes a total of 16 slots. (4x4)

Where is the bug?

Normally, a crashfish takes 4 slots:
1xKaNRw.jpg

But if you leave your pet in the containment, then save & reload, any fish in the containment will take only 1 slot.
QokWRDI.jpg
As you can see, i have 2 tiny reefbacks in my locker:
H5DL4A9.jpg
Imagine 16 of them stored in a single bioreactor :D

Now, if those tiny 1x1 fish reproduce, the baby will be correct size inventory-wise, leading to a situation, where we have 2 fish of the same kind but different size in our container:
UokLs7z.jpg

This way, we can have a giant energy buffer for the bioreactor (up to 16 000 energy when reefback powered - which gives over 13 hours of constant energy production), or an ability to launch countless crashfish torpedoes with propulsion cannon.


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