The game can be anything your imagination wants it to be!
Actually there are a couple of things in my way right now:
1. Private variables (using delegates on reflection?)
2. Unity
3. Detecting and referencing when a gameobject is created
4. Unity
5. Oh and did I mention Unity?
#codingstruggles if I'm having trouble I'm not sure about other modders
That really sucks. If you choose to continue working on modding Subnautica, best to take your time. Better to work well in silence than to hurry to show something that is below your own criteria of good work.
Ask around on the forums. Maybe there are other modders here that have solutions to some of your troubles, as well you having solutions to some of theirs
I'm still researching before I put anything else out.
It's taken me two days for stuff like this to work. (It's different because it's "dynamic" so I have to figure out if it's loaded or not or we get nasty errors. And if I did search for it constantly you would see tons of lag.)
I'm still researching before I put anything else out.
It's taken me two days for stuff like this to work. (It's different because it's "dynamic" so I have to figure out if it's loaded or not or we get nasty errors. And if I did search for it constantly you would see tons of lag.)
And I've thought of another weapon for planetary defence: the Rickroll Cannon. Fires at an income spacecraft causing it to lose control. As well, as it's crashing, the video screens and speakers start playing the video for "Never Going to Give You Up" just to add insult to injury during those final moments.
Comments
That really sucks. If you choose to continue working on modding Subnautica, best to take your time. Better to work well in silence than to hurry to show something that is below your own criteria of good work.
Ask around on the forums. Maybe there are other modders here that have solutions to some of your troubles, as well you having solutions to some of theirs
It's taken me two days for stuff like this to work. (It's different because it's "dynamic" so I have to figure out if it's loaded or not or we get nasty errors. And if I did search for it constantly you would see tons of lag.)
And I've thought of another weapon for planetary defence: the Rickroll Cannon. Fires at an income spacecraft causing it to lose control. As well, as it's crashing, the video screens and speakers start playing the video for "Never Going to Give You Up" just to add insult to injury during those final moments.