[MAJOR BUG] Moonpool docking broken

TheFreQiestTheFreQiest Join Date: 2017-04-08 Member: 229485Members
This is in the latest build of Experimental

Whenever docking the seamoth in the Moonpool, it glitches and leaves me under the moonpool in a sitting position. Going in and out of freecam seems to let me fall down and walk on the ocean floor as if I were in a PRAWN suit.

Untested with the Cyclops docking.

Comments

  • garathgarath Texas Join Date: 2017-02-08 Member: 227730Members
    Don't look at the negatives... look at the positives... you now have a PLANET-sized base. :)

  • icetechicetech Detroit Join Date: 2017-04-12 Member: 229581Members
    Yeah.. same here.. Loved the game.. now it's unplayable.. on mine it will leave me in a seated position under the moonpool.. but also if i have the vehicle modification station in the moonpool it will drop the seamoth under the moonpool with the hatch open. and clipping planes broken. And the wall will say "Seamoth docked" but the control panel shows nothing docked. Really bad patch this time. will probably have to start over if they ever fix it..
  • garathgarath Texas Join Date: 2017-02-08 Member: 227730Members
    icetech wrote: »
    Yeah.. same here.. Loved the game.. now it's unplayable.. on mine it will leave me in a seated position under the moonpool.. but also if i have the vehicle modification station in the moonpool it will drop the seamoth under the moonpool with the hatch open. and clipping planes broken. And the wall will say "Seamoth docked" but the control panel shows nothing docked. Really bad patch this time. will probably have to start over if they ever fix it..

    This is not a patch.
    This is not a patch.
    This is not a patch.
    This is not a patch.
    This is not a patch.

    Keep repeating that 1,000 times.

    The Experimental Branch features a brand new build of the game every single day as the developers add new features.



  • mth42mth42 Europe Join Date: 2017-04-14 Member: 229628Members
    I had a similar issue with my moonpool (with vehicle modificaton station) and seamoth. I found that if I 'destructed' the mod station, the seamoth re-docks in the moonpool and is fully usable again. I didn't have the o2 issue so not sure if it was a fluke for me or if it's a more general workaround.
  • RainstormRainstorm Montreal (Quebec) Join Date: 2015-12-15 Member: 210003Members
    mth42 wrote: »
    I had a similar issue with my moonpool (with vehicle modificaton station) and seamoth. I found that if I 'destructed' the mod station, the seamoth re-docks in the moonpool and is fully usable again. I didn't have the o2 issue so not sure if it was a fluke for me or if it's a more general workaround.

    yeah im experiencing this as well. It seems that the Vehicle Mod Station is the culprit here as deconstructing it seem to ''solve'' the problem until the VMS is put back in. Right now im keeping the VMS off untill i need it again. I then undock the Seamoth/PRAWN from the moonpool, rrebuild the VMS then use it and finally deconstruct it again.

    Sucks a bit to have to do this but hey, this is the Experimental branch so stuff like that is to be expected. They'll get around to fix this eventually so just have to be patient.
Sign In or Register to comment.