Multi Monitor Support
sebsnake
Germany Join Date: 2017-04-10 Member: 229541Members
Good morning (from my side of the world),
I wanted to know, if there are any plans for multi monitor support like AMDs Eyefinity or nVidia Surround.
I myself have a 3 monitor setup, playing games like WoW on 5760x1080 (which works pretty well).
As a test I just started the game again after a long time (at least 3 major updates), and without any bad thoughts changed the resolution to the mentioned one,
thinking "all these underwater scenes must look gorgeous on this setup"....
Well, the scenery does indeed look nice, but the interface is badly messed up.
I uploaded some full size screenshots to an imgur gallery, just look for yourself:
(language is set to german btw)
imgur.com/gallery/816Ag
I would love to have the interface only on the middle screen, having all neccessary information just in my view,
and maybe an option to stretch graphics like the diving mask onto the full width.
The best possible solution (related to the most work you would have to do) would be an interface editor where the user
can setup those elements the way he wants, like a drag-and-drop config in the game settings.
Or at least by some kind of config file in the game files users could edit.
Hope to hear from you soon, as I would really like to 'dive in' this experience once again.
I wanted to know, if there are any plans for multi monitor support like AMDs Eyefinity or nVidia Surround.
I myself have a 3 monitor setup, playing games like WoW on 5760x1080 (which works pretty well).
As a test I just started the game again after a long time (at least 3 major updates), and without any bad thoughts changed the resolution to the mentioned one,
thinking "all these underwater scenes must look gorgeous on this setup"....
Well, the scenery does indeed look nice, but the interface is badly messed up.
I uploaded some full size screenshots to an imgur gallery, just look for yourself:
(language is set to german btw)
imgur.com/gallery/816Ag
I would love to have the interface only on the middle screen, having all neccessary information just in my view,
and maybe an option to stretch graphics like the diving mask onto the full width.
The best possible solution (related to the most work you would have to do) would be an interface editor where the user
can setup those elements the way he wants, like a drag-and-drop config in the game settings.
Or at least by some kind of config file in the game files users could edit.
Hope to hear from you soon, as I would really like to 'dive in' this experience once again.
Comments
https://www.google.com/search?q=unity+multi+monitor+support
I can totally understand if one of the devs says "sorry, but be won't/can't", but then they should at least remove the possibility of selecting resolutions in a non supported aspect ratio, because currently it looks like it does or will support it but is bugged - and here we are in the bug report forum.
Or they could do the "overwatch" solution, everything outside of 16:9 results in plane black bars/borders (not just for tripple displays, even on 21:9 as far as I know).