[WORKAROUND] Prawn enter the Cyclops glitch

KetobiKetobi Join Date: 2017-04-11 Member: 229557Members
Dear Subnautica Team and Community
I played Subnautica for 36 Hours now and enjoyed every second of it.
Yesterday i built my first prawn suit and tried to enter my cyclops with it.
I place my prawn on the seabed next to my base, manouver the cyclops over
it and try to "jump" into the docking bay. That works fine so far but when my
character leaves the prawn inside the cyclops the cyclops is flung around like
crazy. It capsizes, flies up in the air and moves around. I thought it may have
something to do wit depth so i tried again at a deeper part of the ocean but
with the same result.

Are there any known workarounds? How do you guys enter the cyclops with
the prawn suit? Am i doing it wrong?

Any suggestions how i can go on with
my game now would be very appreciated!

Comments

  • kingkumakingkuma cancels Work: distracted by Dwarf Fortress Join Date: 2015-09-25 Member: 208137Members
    Ketobi wrote: »
    Dear Subnautica Team and Community
    I played Subnautica for 36 Hours now and enjoyed every second of it.
    Yesterday i built my first prawn suit and tried to enter my cyclops with it.
    I place my prawn on the seabed next to my base, manouver the cyclops over
    it and try to "jump" into the docking bay. That works fine so far but when my
    character leaves the prawn inside the cyclops the cyclops is flung around like
    crazy. It capsizes, flies up in the air and moves around. I thought it may have
    something to do wit depth so i tried again at a deeper part of the ocean but
    with the same result.

    Are there any known workarounds? How do you guys enter the cyclops with
    the prawn suit? Am i doing it wrong?

    Any suggestions how i can go on with
    my game now would be very appreciated!

    This happened to me when I have the torpedo arms on my prawn. Do you have them?
  • KetobiKetobi Join Date: 2017-04-11 Member: 229557Members
    Yes i do! I removed the torpedo arm and did a quick test. It works now.
    Thank you, you fixed the game for me since the bug is now not game breaking anymore.
  • Casual_PlayerCasual_Player That...is a really good question Join Date: 2016-08-30 Member: 221875Members
    Ketobi wrote: »
    (...) That works fine so far but when my
    character leaves the prawn inside the cyclops the cyclops is flung around like
    crazy. It capsizes, flies up in the air and moves around.
    I thought it may have
    something to do wit depth so i tried again at a deeper part of the ocean but
    with the same result.

    This appears to be a case for exorcism

    exorcism_o_324083.jpg

  • CaptainFearlessCaptainFearless CO, US Join Date: 2016-12-14 Member: 224941Members
    It happened to me too, I think it is just a bug.
  • Casual_PlayerCasual_Player That...is a really good question Join Date: 2016-08-30 Member: 221875Members
    It happened to me too, I think it is just a bug.

    That looks like correct. You "think". Yes, it's better this way.
  • Enderguy059Enderguy059 Australia Join Date: 2015-10-15 Member: 208486Members
    You know what's a worse bug?

    Exiting the cyclops in your PRAWN only to find yourself walking at a wonky angle.
  • kingkumakingkuma cancels Work: distracted by Dwarf Fortress Join Date: 2015-09-25 Member: 208137Members
    You know what's a worse bug?

    Exiting the cyclops in your PRAWN only to find yourself walking at a wonky angle.

    Eeven worse? Forgetting to take your torpedo arm off your prawn, docking it, and then getting your cyclops broken as it rams itself into the seabed at 200 m/s. That'll really ruin your day.
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