I'm thinking I might try my hand at building a functional airlock is I can access the game-code. Please tell me what tools did you use to build your model? Were you able to use UE's graphical assets from the game-code (doors, wall panels etc.) Or did you build it all from scratch?
Hi and thanks! I used unity studio to export certain models, but I did it really ghetto way. So I wouldn't recommend following in my footsteps. Most of the assets here are extracted from the game, I just put them together in Blender, and modified them.
But @0x6A7232 could probably invite you to Subnauticas modding Discord, where people know much more than I do.
@BlueBottle@NepsterCZ@Captain_Nemo27 It's an open invite, anyone interested in following the progress of, suggesting ideas for, or creating mods can join.
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Very nice work!
I'm thinking I might try my hand at building a functional airlock is I can access the game-code. Please tell me what tools did you use to build your model? Were you able to use UE's graphical assets from the game-code (doors, wall panels etc.) Or did you build it all from scratch?
Cheers then
Hi and thanks! I used unity studio to export certain models, but I did it really ghetto way. So I wouldn't recommend following in my footsteps. Most of the assets here are extracted from the game, I just put them together in Blender, and modified them.
But @0x6A7232 could probably invite you to Subnauticas modding Discord, where people know much more than I do.
Clicky: https://discord.gg/9MfKs2s