Grand Reef fog update
Morph_Guy
Join Date: 2016-04-21 Member: 216034Members
While not a really big update, it's still something I'd like to share here for anyone who hasn't seen it yet.
The Grand Reef has gotten a new fog color! Below are some comparison pictures of the old and new fog.
Day comparison:
Personally while I much prefer the new light blue day color I feel like the night lighting is way too bright, and it just doesn't have that same creepy feeling as before.
What are your thoughts on this change?
The Grand Reef has gotten a new fog color! Below are some comparison pictures of the old and new fog.
Day comparison:
Old:
New:
Night comparison:
New:
Old:
New:
New:
Personally while I much prefer the new light blue day color I feel like the night lighting is way too bright, and it just doesn't have that same creepy feeling as before.
What are your thoughts on this change?
Comments
I don't see how a black screen isn't boring.
No, it definitely wasn't pitch black. I just prefer the new night time lighting over the old. I can't quite put my finger on why.
I can agree with that. I like the dark of the Grand Reef and the way everything pops out against it yet still can catch you by surprise. But going to the GR at night is something I rarely do, especially now that various resources have become harder to see with their model update. So in terms of aesthetic vs functionality, a thing can be said in favor of brightening the GR's night look. Then remains the question if it needs to be that much brighter...
I'd say so. It gives off a foggy feel. Any darker and it would lose that touch, and any brighter and it would take away the night time aspect. It's a perfect mix of the two.
The Inactive Lava Zone, and the trenches leading to it, give the game the feeling of abyss. We don't need that feeling to be copy-pasted into the Grand Reef. It needs a unique flavour to it, and the new night-time lighting delivers. The daytime lighting just makes it look like any old surface biome, and takes away from this uniqueness.
Curious then, do you feel old!day and new!night are a fair match to each other?
Yes, I do. They look quite good with one another, in my humble opinion.
Yeah, I have to agree - the night should be dark. It is one of the most distinctive things about that biome (and makes it cousin to the ghost kelp).
I dunno if this affect me yet since I'm playing in Stable but I am really looking forward to this change. It seems like it will make swimming around the biome more treacherous and fun to prowl around in.
Is the GR supposed to look like this?
Because other than that it looks awful, this is the kind of garish that literally makes me ill (I'm hypersensitive to light). I had a pretty heavy reaction to it and am currently semi-avoiding that area of the GR/the GR in general. But it isn't that bad in the "earlier" parts of the GR (better saturation/brightness interaction) and with an area underneath the arch consistently not loading (I'm having a lot of trouble with areas not loading, but that's the only one that never loads) I'm wondering if perhaps something's bugging that causes this atrocious display.
All the same, though, can't say the day look looks good anywhere (that I've so far been). Night look is fine, but day look is ridiculous (the surrounding biomes are darker!) and the music now is inappropriate to the atmosphere.
It should look about the same as the Sea Treader's Path does during the day.