Depth Progression
Rebmes
Join Date: 2017-04-28 Member: 230074Members
It seems that above 300m depth, I can literally get every material in the game. There are many amazing biomes and zones down below, and they are hard to access, but they don't yield any new materials, so I never actually ended up going there. Motivate me and other players who won't simply risk their character's life and ship to venture to these dangerous places, for lore and visual exploration alone!
When I get my Seamoth upgrade from 200m to 300m max depth, it makes a huge difference! I can access new wrecks, and new materials which I need to progress! But a few minutes later when I get it to 900m, it makes no difference to me, since I don't feel like I'll gain much by going down there.
My suggestion is moot if another tech tier is in the works, but otherwise, it might be nice to spread out the resources in the game to create a need to go deeper.
When I get my Seamoth upgrade from 200m to 300m max depth, it makes a huge difference! I can access new wrecks, and new materials which I need to progress! But a few minutes later when I get it to 900m, it makes no difference to me, since I don't feel like I'll gain much by going down there.
My suggestion is moot if another tech tier is in the works, but otherwise, it might be nice to spread out the resources in the game to create a need to go deeper.
Comments
To *some* extent I don't mind spreading the resources out, but I wouldn't want to have to be locked to a single area for *every single resource*. I prefer it as it is now: some resources are vastly more common in some areas than others, some are limited to specific areas, some are all over the place. Hell, there's some I wouldn't mind being *more* ubiquitous (table coral, anyone?).
Table Coral can be found in the LR now, and Gel Sacs are... I'm not sure where they are exactly, but there are some in the GR, and I think I've seen some in Kelp Forest caves.
I can't immediately think of any that are above 300 meters if they've been removed from the trench.
The story is motivating me to proceed, and I might be collecting seeds and plants for a garden, but the crafting progression has a big gap at this point.
I misspoke-- I meant Creepvine Forest cave systems. I couldn't testify under oath with certainty about it, though.