[BUG] Wreck 2 fragments unscannable [FIXED]
baronvonsatan
TX, USA Join Date: 2016-12-01 Member: 224415Members
Experimental Build #56208
Many of the fragments that spawn in Wreck 2 (near Lifepod 17) simply cannot be targeted for scanning. In some cases this is because they are embedded too deeply into the surfaces they rest on. This bug appears to affect only the Laser Cutter and Battery Charger fragments; this particular bug has existed for months.
Many of the fragments that spawn in Wreck 2 (near Lifepod 17) simply cannot be targeted for scanning. In some cases this is because they are embedded too deeply into the surfaces they rest on. This bug appears to affect only the Laser Cutter and Battery Charger fragments; this particular bug has existed for months.
Comments
Six unscannable fragments.
That's the sort of thing that would make me rage-quit and demand a refund if I were a new player. Please fix this? Pretty please??
EDIT: I went deeper into the wreck (where the PDA is) and found two more unscannable Laser Cutter fragments, bringing the total up to eight. I also found two more Battery Charger fragments, one of which was scannable (but it didn't matter at that point).
Am I the only player experiencing this problem?? This is in a save I started today.
I may give it a go later and check if I find any unscannable frags.
And we aren't alone.
https://forums.unknownworlds.com/discussion/153227/blueprints-bugs-55881
Maybe it's fixed.
I can't pick this PDA up. Not with my hands, not with a Propulsion Cannon. This PDA appears to be partially buried or embedded in the terrain. This PDA is also fairly significant. (And frankly, you don't even want to know what Wreck 2 is doing in this save.)
I can confirm that the PDA can be picked up again. However, Wreck 2 is still largely full of unscannable fragments. On my current save, there were a ton of fragments in Wreck 2, and I was able to successfully scan four different blueprints to completion, but half that ton is still unscannable, and I wasn't even able to completely scan the Mobile Vehicle Bay. I'll upload some screenshots later.
The chance of a fragment being unscannable depends on whether or not it spawns on top of a box, or on a floor (or any non-box surface in the wreck). That even goes for Propulsion Cannon fragments in boxes-- if the box itself is on the floor, the fragment has a chance to be unscannable. Fragments that spawn on top of boxes appear to be scannable 100% of the time.
Not that I don't appreciate it, but I guarantee that by the time you advise me to check the updates, I've already done it.
(That's since February.)
Also, I try to comment and make their life easier (without spoilers, of course) hoping to make everyone's Subnautica experience the best it can be and also increase its reach (maybe, haha... probably negligible impact though).
FYI, wrecks are in CellsCache. So if you go to Wreck 2, open up the F1 window and note down and clear the affected cell files, you should be able to update any old saved games that have this bug in them.