State of the mods
Nintendows
Join Date: 2016-11-07 Member: 223716Members, Squad Five Blue
Considering the difficulty of going through the steam workshop for quality mods, I thought I'd give a general report as to what I see in the NS2 modding scene. This will probably be a bit biased towards my own stuff, so please let me know if I'm forgetting/omitting something.
Arcade servers
The most popular "Arcade" server is Wooza's Playground by a large margin, but they run almost no gameplay changing mods. Most of their mods are performance-related or quality-of-life related, and they pack it in their "Potpourri" collection, the list can be found here: https://github.com/woozasmoddingteam/Wooza-s-Potpourri/tree/master/dependencies . Playground also has a mod selector enabled, so users nominate and vote to switch on GunGame (http://steamcommunity.com/sharedfiles/filedetails/?id=628353907) or Defence Mod (http://steamcommunity.com/sharedfiles/filedetails/?id=629502655) temporarily.
The second most popular arcade server is the "Siege++" server, which runs a large assortment of gameplay-changing mods such as Spider Gorge, Two-Channel Phase-gates, Acid rocket, etc. The list can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=1096275480.
The third most played arcade server is the Marine vs Marine server that uses the Rebirth collection of mods (http://steamcommunity.com/sharedfiles/filedetails/?id=846060238) and configures each team to be marine using the OnlyMvM mod (http://steamcommunity.com/sharedfiles/filedetails/?id=1010058783).
The Chinese moem.cc server has users on it occasionally, and they play vanilla and all sorts of mods, from siege to MvM to GunGame. I don't really know much more about it.
Infested seems to still be played from time to time, but it seems to work best as a special event kind of thing.
Non-whitelisted "vanilla" servers
The LuckyFkers Enforced server is probably the most heavily modified vanilla-ish server I know of. They use a modified Modular Exos (by @Scatter) to add a flamethrower exo that has a built-in pulse grenade effect. They add in the Flame Sentries mod (http://steamcommunity.com/sharedfiles/filedetails/?id=784131783) and modify a lot of vanilla values in their "Enforced" mod to add auto-welding exos, onocide, and napalm grenades. It's pretty cool, and they have a handy changelog here: https://www.luckyfkers.com/enforced-mod/
Modded white-list servers gameplay-changing mods
The The Thirsty Onos runs Ghouls Balance Mod (https://steamcommunity.com/sharedfiles/filedetails/?id=768899664) which heavily alters gameplay (removes silence, re-balances huge swathes of the tech trees, changes lots of values), adds quality-of-life improvements, and does a good job of informing the user about the changes. The code is MIT licensed and the complete changelog can be found here: https://github.com/GhoulofGSG9/Ghouls-Balance-Mod
The DMD servers run an interesting balance mod called Diamond BadgesV5.0 https://steamcommunity.com/sharedfiles/filedetails/?id=867253498. It changes a lot of default values like hydra cost and damage, flamethrowers, machine guns, welder rates, sentries, macs, and a few other tweaks. I wouldn't recommend running this mod since it forces a donation website to pop up on your screen (even if you have websites disabled in your settings).
Skins and cosmetic mods
By far the most popular cosmetic mods are the "DMD" collection. Every DiamondGamers.net server runs the ~200MB DMD skin package:
A popular cosmetic is also the Kouji San's Nostalgia Infestation mod (http://steamcommunity.com/sharedfiles/filedetails/?id=655374175)
Many servers also run a shoulder patches mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1193596410). It seems to only get packed into the various administrative mods (wooza's potpourri, 8-bit forever, Diamond BadgesV5.0, etc).
A few servers are running Nebula Skins (http://steamcommunity.com/sharedfiles/filedetails/?id=1202272302)
Working custom game modes
A lot of custom game modes are currently broken, but the following I know are relatively bug free and server ops are free to run them:
In-progress custom game modes
Recently created quality mods
A special mention goes out to NS2+ and Shine, which are practically part of the base game now. I haven't seen any dedicated servers running without those mods.
Arcade servers
The most popular "Arcade" server is Wooza's Playground by a large margin, but they run almost no gameplay changing mods. Most of their mods are performance-related or quality-of-life related, and they pack it in their "Potpourri" collection, the list can be found here: https://github.com/woozasmoddingteam/Wooza-s-Potpourri/tree/master/dependencies . Playground also has a mod selector enabled, so users nominate and vote to switch on GunGame (http://steamcommunity.com/sharedfiles/filedetails/?id=628353907) or Defence Mod (http://steamcommunity.com/sharedfiles/filedetails/?id=629502655) temporarily.
The second most popular arcade server is the "Siege++" server, which runs a large assortment of gameplay-changing mods such as Spider Gorge, Two-Channel Phase-gates, Acid rocket, etc. The list can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=1096275480.
The third most played arcade server is the Marine vs Marine server that uses the Rebirth collection of mods (http://steamcommunity.com/sharedfiles/filedetails/?id=846060238) and configures each team to be marine using the OnlyMvM mod (http://steamcommunity.com/sharedfiles/filedetails/?id=1010058783).
The Chinese moem.cc server has users on it occasionally, and they play vanilla and all sorts of mods, from siege to MvM to GunGame. I don't really know much more about it.
Infested seems to still be played from time to time, but it seems to work best as a special event kind of thing.
Non-whitelisted "vanilla" servers
The LuckyFkers Enforced server is probably the most heavily modified vanilla-ish server I know of. They use a modified Modular Exos (by @Scatter) to add a flamethrower exo that has a built-in pulse grenade effect. They add in the Flame Sentries mod (http://steamcommunity.com/sharedfiles/filedetails/?id=784131783) and modify a lot of vanilla values in their "Enforced" mod to add auto-welding exos, onocide, and napalm grenades. It's pretty cool, and they have a handy changelog here: https://www.luckyfkers.com/enforced-mod/
Modded white-list servers gameplay-changing mods
The The Thirsty Onos runs Ghouls Balance Mod (https://steamcommunity.com/sharedfiles/filedetails/?id=768899664) which heavily alters gameplay (removes silence, re-balances huge swathes of the tech trees, changes lots of values), adds quality-of-life improvements, and does a good job of informing the user about the changes. The code is MIT licensed and the complete changelog can be found here: https://github.com/GhoulofGSG9/Ghouls-Balance-Mod
The DMD servers run an interesting balance mod called Diamond BadgesV5.0 https://steamcommunity.com/sharedfiles/filedetails/?id=867253498. It changes a lot of default values like hydra cost and damage, flamethrowers, machine guns, welder rates, sentries, macs, and a few other tweaks. I wouldn't recommend running this mod since it forces a donation website to pop up on your screen (even if you have websites disabled in your settings).
Skins and cosmetic mods
By far the most popular cosmetic mods are the "DMD" collection. Every DiamondGamers.net server runs the ~200MB DMD skin package:
- Skin configuration: "DMD - Message of the Day" (https://steamcommunity.com/sharedfiles/filedetails/?id=867103851)
- Skin pack 1: "DMD-Unstuck" (https://steamcommunity.com/sharedfiles/filedetails/?id=867100657)
- Skin pack 2: "DMD-Shuffle" (https://steamcommunity.com/sharedfiles/filedetails/?id=867102392)
A popular cosmetic is also the Kouji San's Nostalgia Infestation mod (http://steamcommunity.com/sharedfiles/filedetails/?id=655374175)
Many servers also run a shoulder patches mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1193596410). It seems to only get packed into the various administrative mods (wooza's potpourri, 8-bit forever, Diamond BadgesV5.0, etc).
A few servers are running Nebula Skins (http://steamcommunity.com/sharedfiles/filedetails/?id=1202272302)
Working custom game modes
A lot of custom game modes are currently broken, but the following I know are relatively bug free and server ops are free to run them:
- GunGame (https://steamcommunity.com/sharedfiles/filedetails/?id=628353907)
- Rebirth (AvA and MvM) (https://steamcommunity.com/sharedfiles/filedetails/?id=883591916)
- Siege++ Collection (https://steamcommunity.com/sharedfiles/filedetails/?id=972568688)
- Gorge Run (https://steamcommunity.com/sharedfiles/filedetails/?id=856857577)
In-progress custom game modes
- Titan Update (http://steamcommunity.com/sharedfiles/filedetails/?id=937134656)
- Defense (https://steamcommunity.com/sharedfiles/filedetails/?id=629502655)
- TremNS2 (https://steamcommunity.com/sharedfiles/filedetails/?id=808128703)
Recently created quality mods
- Enhanced Spectator makes spectating much better http://steamcommunity.com/sharedfiles/filedetails/?id=1132771326
- NS2 Community Fixes has a bunch of fixes, including some imported from the future of NS2: http://steamcommunity.com/sharedfiles/filedetails/?id=1116917228
- Armory GUI Overhaul has a better armory GUI http://steamcommunity.com/sharedfiles/filedetails/?id=1130112905
- Two Channel Phase Gates makes larger phase networks much less clunky http://steamcommunity.com/sharedfiles/filedetails/?id=1109912658
- BeigeAlert Taunts replace the male taunts with @BeigeAlerts hilarious military voice over http://steamcommunity.com/sharedfiles/filedetails/?id=1134595790
- Persistent Minimap Buildings make spotted enemy buildings persist on your minimap http://steamcommunity.com/sharedfiles/filedetails/?id=1166463706
- WeaponResearchRedux allows the commander to drop shotguns, mines, hmg's, flamethrowers, grenade launchers, and jetpacks without needing to research them. Structure requirements still apply http://steamcommunity.com/sharedfiles/filedetails/?id=1206593482
- The Prevent UWE Extension was recently created in case the mandatory UWE extension has syntax errors or incompatibilities with the mods you're running http://steamcommunity.com/sharedfiles/filedetails/?id=1211758755
A special mention goes out to NS2+ and Shine, which are practically part of the base game now. I haven't seen any dedicated servers running without those mods.
Comments
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In completely unrelated news, I'm starting my own balance mod! Check over here, I literally released it 15 minutes ago.
LuckyFkers didn't use to for quite awhile. And I think there are a couple of pure vanilla servers although they aren't played on much. UWE officials didn't use to. Not sure if the rookie servers are hosted by them and if they are available there. They sure weren't previously, although you wouldn't play on them due to the massive rubberbanding you would get anyway.
I believe UWE owns the rookie server. It's one of the only servers that doesn't run NS2+ or Shine.