There's something you don't see everyday
Erian_S
TW Join Date: 2014-05-10 Member: 195949Members
I'm spectator in this game lol
screenshot : T0aD
https://steamcommunity.com/sharedfiles/filedetails/?id=1219246209
screenshot : T0aD
https://steamcommunity.com/sharedfiles/filedetails/?id=1219246209
Comments
Well if you look at the kill feed you can clearly see a hive and a command station were destroyed, and if they're both destroyed within a small window of time then it's a draw game.
The rarest of endings.
I thought it'd be something like that. Does anyone know if there are any esoteric ways to force a win or draw?
Maybe if both teams build a wonder at the same time and then neither wonder is destroyed before the count down ends.
I suppose another way it could be a draw is if all players go to the readyroom at the same time. That would take some coordination on its own. 20 players, "OK ready?" "ready" "not yet" "Ready?" "OK" "5, 4, 3" "wait!" "ok" "ready?" "OK" "5, 4, 3..." "now?"
After three times, the Universe uninstalls the human race and will reboot. So we've got two times left before the end times are here
GAME OVER MAN!
We are right now in the forty-second Universe
Well there are a few hypothetical ways to go back in time, here are a few mainstream options. Build yourself a spaceship and slingshot around a star, we have the 1.21 Giggawatt car driven at 88Mph, borrow H.G. Wells' time machine or get yourself a TT Capsule and ask an odd looking fellow with a PHD in WTF to take you on a trip back to the past. Perhaps we can exploit the Spark Engine's ability to reset the Universe, without uninstalling humanity to take us all back to the beginning...
Although I'm not entirely sure if "going back in time" applies to going back to earlier models of the Universe, you'd might need more energy than is available in the entire Universe... I mean before every reset, what or where is time.
Also how many Duracell is required to "keep going"
And with all that bull honky, I'll leave you in the capable hands of mr. Arnold here