I think its my CPU, i did the tests it showed all right, but when i'm playing the game closes when the CPU reaches more 90 Cº, i think its a safe protocol, i did played far more time when i put the graphics very low, you guys need to optimize this for Intel or Win 10 at least i think
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
@0x6A7232 I went into my Intel control panel and it doesn't allow for for me to turn scaling off. Its not an option apparently. I tried launching NVIDIA PhysX Properties and I get this error NvCpIUI.exe. Windows cannot find. Is there something wrong with my Nvidia software? I'm looking into the Nvidia control panel now.
@0x6A7232 I went into my Intel control panel and it doesn't allow for for me to turn scaling off. Its not an option apparently. I tried launching NVIDIA PhysX Properties and I get this error NvCpIUI.exe. Windows cannot find. Is there something wrong with my Nvidia software? I'm looking into the Nvidia control panel now.
If you can't fix it by reinstalling the latest drivers direct from nVidia, try doing a DDU uninstall of them in Safe Mode, and then reinstalling the latest nVidia after that.
@0x6A7232 It says nothing is wrong with my Nvidia when I check. I think its just the source I am trying to click on. I think the desktop shortcut is not connected to the actual application is all. Welp new update on my end.. Its been weeks since I first bought the game an now it says 'Damaged saved game' which has never happened before. Also, can't even get into the game anymore. I load up, get to the starting screen, and it freezes. Help!
I bought this game this morning, and have had 30 - 40 crashes all day. Approx half the crashes are after a random time during the game loading (i.e. after choosing "new game" or a save file), and the other half crashes are during just about any random place of normal game play (e.g. I could be using fabricator, or floating motionless in water, or swimming straight ahead, etc.).
I have tried:
uninstall and reinstall
updating video and audio drivers
updating all microsoft windows files
monitored temperature (stayed low, so not that)
full screen or windowed screen modes
full monitor size (3440x1440) or smaller (e.g. 1920x1200)
checked the game's minimum requirements (pass easily)
turned water quality down to medium (as I'm on windows 7)
set audio quality to 24bit 44100 Hz
played with no other applications running
tried running off HD and SSD
checked the file integrity using the Steam option
None of the above work; I'm still getting very frequent crashes to desktop (so frequently that I've gotten to day 2 only once so far!).
It's a great looking game. I'd love to be able to play it
Update: by turning the graphics quality down to medium (on my GTX 1070), and the window size down to 1920x1200 (from 3440x1440) I have managed to get some un-crashing game play. I'm happy-ish, but would prefer max setting to work.
Was playing for a while without much problems nor laggs. One day after a good 6-7h of straight gaming (this save has like 15h 32mins of total playtime) I started having some lags so I saved/exit, just in case it was some memory leak from the game (happens to a lot of indie games, had to try). I reconnected and now it is still lagging but worst, almost everytime I get out of my vehicule my pc crash. As long as I remain in it however, nothing happens, it's just a little bit laggy. I can ping with sonar all I want and stuff. If I try to get out, mine a rock or use a knife, I can randomly crash. It's always on an action or just after one (maximum 1 second after some action).
I though my game was corrupted so I started a new game but I crashed after 15 mins. Since the bug started happening after I created my first Cyclop and added some unfinised powercell recharger and a medkit creator, I though it would have been related but no.
I reinstalled my entire c++ redist., updated graphics, cleared GPU and CPU, made sure this was the only game with said issues, checked file integrity with steam, ran a DXDIAG to see any problem, ect.
At this point the game is entirely unplayable so I will keep looking at this forum for answers, unless I could break into the code I don't think I can go any further in my personal investigation.
Was playing for a while without much problems nor laggs. One day after a good 6-7h of straight gaming (this save has like 15h 32mins of total playtime) I started having some lags so I saved/exit, just in case it was some memory leak from the game (happens to a lot of indie games, had to try). I reconnected and now it is still lagging but worst, almost everytime I get out of my vehicule my pc crash. As long as I remain in it however, nothing happens, it's just a little bit laggy. I can ping with sonar all I want and stuff. If I try to get out, mine a rock or use a knife, I can randomly crash. It's always on an action or just after one (maximum 1 second after some action).
I though my game was corrupted so I started a new game but I crashed after 15 mins. Since the bug started happening after I created my first Cyclop and added some unfinised powercell recharger and a medkit creator, I though it would have been related but no.
I reinstalled my entire c++ redist., updated graphics, cleared GPU and CPU, made sure this was the only game with said issues, checked file integrity with steam, ran a DXDIAG to see any problem, ect.
At this point the game is entirely unplayable so I will keep looking at this forum for answers, unless I could break into the code I don't think I can go any further in my personal investigation.
There's a way to decompile Unity code, they didn't use obfustication so if you can decompile, you can play with the code. Ask the modding Discord for how to do that: https://discord.gg/9MfKs2s
I bought this game this morning, and have had 30 - 40 crashes all day. Approx half the crashes are after a random time during the game loading (i.e. after choosing "new game" or a save file), and the other half crashes are during just about any random place of normal game play (e.g. I could be using fabricator, or floating motionless in water, or swimming straight ahead, etc.).
I have tried:
uninstall and reinstall
updating video and audio drivers
updating all microsoft windows files
monitored temperature (stayed low, so not that)
full screen or windowed screen modes
full monitor size (3440x1440) or smaller (e.g. 1920x1200)
checked the game's minimum requirements (pass easily)
turned water quality down to medium (as I'm on windows 7)
set audio quality to 24bit 44100 Hz
played with no other applications running
tried running off HD and SSD
checked the file integrity using the Steam option
None of the above work; I'm still getting very frequent crashes to desktop (so frequently that I've gotten to day 2 only once so far!).
It's a great looking game. I'd love to be able to play it
Update: by turning the graphics quality down to medium (on my GTX 1070), and the window size down to 1920x1200 (from 3440x1440) I have managed to get some un-crashing game play. I'm happy-ish, but would prefer max setting to work.
You've got the latest Service Pack installed, right? Windows update should have managed that, but check to be sure:
To check if Windows 7 SP1 is already installed, follow the below steps: Click the Start button , right-click Computer, and then click Properties. If Service Pack 1 is listed under Windows edition, SP1 would be already installed on your computer.
Just wanted to update, I turned down all AMD "custom" boost in relation to the game in the settings and reduced the graphics to medium. Seems to be working now.
Side note, I also moved my cyclop away from my main base, removed all unfinished powercell charger from inside the cyclop and spent some time in my base. After 10 minutes I saved and then I never crashed again.
Windows updated by itself, crash is back on my a new 16h game. I'll try to investigate to see if I can't find the root cause. So far I deactivated all AMD boost (they got back on somehow, probably the reboot), graphics still to medium.
EDIT : I moved my cyclop and now I seem to have stopped crashing. There seems to be a problem with the cyclop itself.
After 30 mins of playtime the game stopped rendering the map and monsters and everything except what I built. After 16h/building the Cyclop this game become very unstable from my experience.
Post your output_log.txt after a crash (upload to Google Drive or Dropbox or Onedrive and post sharing link, or paste into Pastebin and post link to that).
Comments
Dxdiag:
Crash report:
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
Vendor: NVIDIA
VRAM: 4053 MB
Driver: 23.21.13.9077
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Completed reload, in 0.021 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on OVRScreenFade
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.809857 ms
FMOD Studio: Creating runtime system instance
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Object reference not set to an instance of an object
Loading game settings
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Process name: Subnautica
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
changeset 59783, QualityLevel = 2
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OK Running Win64
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Application version: 59783
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
SystemInfo:
deviceModel = To Be Filled By O.E.M. (To Be Filled By O.E.M.)
deviceName = HUREUS
deviceType = Desktop
deviceUniqueIdentifier = 2abd2e58ede27277d2ccceee26e06a326faa1521
graphicsDeviceID = 5056
graphicsDeviceName = NVIDIA GeForce GTX 980
graphicsDeviceType = Direct3D11
graphicsDeviceVendor = NVIDIA
graphicsDeviceVendorID = 4318
graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
graphicsMemorySize = 4053
graphicsShaderLevel = 50
npotSupport = Full
maxTextureSize = 16384
operatingSystem = Windows 10 (10.0.0) 64bit
processorCount = 4
processorFrequency = 3400
processorType = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
supportedRenderTargetCount = 8
supports3DTextures = True
supportsAccelerometer = False
supportsComputeShaders = True
supportsGyroscope = False
supportsImageEffects = True
supportsInstancing = True
supportsLocationService = False
supportsRawShadowDepthSampling = True
supportsRenderTextures = True
supportsRenderToCubemap = True
supportsShadows = True
supportsSparseTextures = True
supportsStencil = 1
supportsVibration = False
systemMemorySize = 16271
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading asset bundle 'waterdisplacement' because it is no longer referenced
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Savegame from the future! 59797 vs. 59783
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 5.788264 ms
Heartbeat CSV, time s,9.720142, GC.GetTotalMemory MB,13.05469, OctNodes MB,7.247925, CompactOctrees MB,0.005390167, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading asset bundle 'logos' because it is no longer referenced
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 2081 unused Assets to reduce memory usage. Loaded Objects now: 10760.
Total: 63.798904 ms (FindLiveObjects: 1.163435 ms CreateObjectMapping: 0.869790 ms MarkObjects: 59.965862 ms DeleteObjects: 1.799213 ms)
Cyclops::Awake frame 639
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: Loading lightmapped prefab scene Cyclops total ms: 516.8045 self ms: 516.8048
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Streamer not ready for __LIGHTMAPPED_PREFAB__
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded lightmapped prefab Cyclops frame 639
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: Loading lightmapped prefab scene EscapePod total ms: 164.2305 self ms: 164.2305
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Caching tech types for 3316 prefabs
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded lightmapped prefab EscapePod frame 660
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: Loading lightmapped prefab scene Aurora total ms: 284.4637 self ms: 284.464
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Loaded lightmapped prefab Aurora frame 689
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
PAXTerrainController::Initialize called - frame = 689
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
PAXTerrainController::MountWorld frame 2464
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
builders ready, building world..
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
loading static world at 'SNUnmanagedData\Build18'.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
World in SNUnmanagedData\Build18 is from version 39
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
LargeWorld: Loading world. Frame 2466.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
LargeWorld land 'Voxeland (Voxeland)'
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
LargeWorldStreamer::Deinitialize called, frame 2466
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
LargeWorldStreamer::Initialize frame 2466
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Read streaming settings:
max frame ms 10, skip ents False, budget 200
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
LargeWorldStreamer allocated space for 26,20,26 octree batches
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Calling LoadPrefabDatabase frame 2466
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L1: Initialize prefab database (WorldEntities) total ms: 2.8942 self ms: 2.8945
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L1: SaveLoadManager.Initialize total ms: 2.806 self ms: 2.806
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L1: Create octree compiler total ms: 1.8242 self ms: 1.8242
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L1: Create worker thread total ms: 0.9956 self ms: 0.9959
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: Streamer initialize total ms: 156.3515 self ms: 147.7045
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: cellManager.ResetEntityDistributions total ms: 20.3539 self ms: 20.3542
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Read clip map settings from SNUnmanagedData\clipmaps-high.json:
{
"chunkMeshRes": 16,
"maxWorkspaces": 8,
"maxMeshQueue": 20,
"maxThreads": 2,
"debugSingleBlockType": false,
"vertexBucketStride": 300,
"triangleBucketStride": 175,
"levels": [
{
"chunksPerSide": 7,
"chunksVertically": 7,
"colliders": true,
"downsamples": 0,
"maxBlockTypes": 2147483647,
"meshOverlap": 0,
"grass": true,
"entities": true,
"skipRelax": false,
"debug": false,
"fadeMeshes": false,
"ignoreMeshes": false,
"castShadows": true,
"highPriority": true,
"visual": {
"useLowMesh": false,
"simplify": {
"maxError": 0.001,
"antiSliverWeight": 0.005,
"skipRandomPhase": false,
"writeDebugOutput": false
}
},
"grassSettings": {
"reduction": 0.0,
"maxVerts": 10000,
"maxTris": 10000
}
},
{
"chunksPerSide": 7,
"chunksVertically": 7,
"colliders": false,
"downsamples": 0,
"maxBlockTypes": 2147483647,
"meshOverlap": 0,
"grass": true,
"entities": true,
"skipRelax": false,
"debug": false,
"fadeMeshes": false,
"ignoreMeshes": false,
"castShadows": true,
"highPriority": false,
"visual": {
"useLowMesh": true,
"simplify": {
"maxError": 0.01,
"antiSliverWeight": 0.001,
"skipRandomPhase": false,
"writeDebugOutput": false
}
},
"grassSettings": {
"reduction": 0.5,
"maxVerts": 10000,
"maxTris": 10000
}
},
{
"chunksPerSide": 7,
"chunksVertically": 7,
"colliders": false,
"downsamples": 1,
"maxBlockTypes": 2,
"meshOverlap": 1,
"grass": false,
"entities": true,
"skipRelax": false,
"debug": false,
"fadeMeshes": false,
"ignoreMeshes": false,
"castShadows": false,
"highPriority": false,
"visual": {
"useLowMesh": true,
"simplify": {
"maxError": 0.1,
"antiSliverWeight": 0.0005,
"skipRandomPhase": false,
"writeDebugOutput": false
}
},
"grassSettings": {
"reduction": 0.5,
"maxVerts": 10000,
"maxTris": 10000
}
},
{
"chunksPerSide": 8,
"chunksVertically": 4,
"colliders": false,
"downsamples": 2,
"maxBlockTypes": 1,
"meshOverlap": 0,
"grass": false,
"entities": true,
"skipRelax": false,
"debug": false,
"fadeMeshes": true,
"ignoreMeshes": false,
"castShadows": false,
"highPriority": false,
"visual": {
"useLowMesh": true,
"simplify": {
"maxError": 1.0,
"antiSliverWeight": 0.0005,
"skipRandomPhase": false,
"writeDebugOutput": false
}
},
"grassSettings": {
"reduction": 0.5,
"maxVerts": 10000,
"maxTris": 10000
}
}
]
}
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Prewarming all workspaces for res = 32
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Growing ChunkWorkspace to meshRes = 32
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Growing RasterWorkspace to L=54872
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Growing ChunkWorkspace to meshRes = 32
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Growing RasterWorkspace to L=54872
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
ClipMapManager initialize done
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
initializing first time explosion
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: LoadSceneObjects total ms: 190.0041 self ms: 190.0044
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: LoadGlobalRoot total ms: 121.3451 self ms: 121.3454
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: RefreshExistingBatchesForPlayMode total ms: 56.9325 self ms: 56.9325
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
loading palette for LargeWorld at 'BlockPrefabs'.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: Loading palette total ms: 106.3199 self ms: 106.3202
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: Loading heightmap total ms: 27.2345 self ms: 27.2345
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
biome map downsample factor: 4
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: Loading biome map total ms: 20.8464 self ms: 20.8467
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
LargeWorld: calling land.Rebuild frame 2478
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: Rebuilding land total ms: 12.4559 self ms: 12.4559
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: Refresh signal database total ms: 0.8577 self ms: 0.858
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OK world mounted: SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Growing ChunkWorkspace to meshRes = 34
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Growing RasterWorkspace to L=64000
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Growing ChunkWorkspace to meshRes = 34
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Growing RasterWorkspace to L=64000
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
LOADING FINISHED
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
PerformGarbageAndAssetCollection, Time.time=9.703769, Time.frameCount=3200, DateTime.Now=2/1/2018 12:58:41 PM
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 42.3096 self ms: 42.3096
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
LightmappedPrefabs all loaded, maybe starting intro vignette frame 3201
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
Unloading 4960 unused Assets to reduce memory usage. Loaded Objects now: 110606.
Total: 344.096497 ms (FindLiveObjects: 7.107406 ms CreateObjectMapping: 5.392822 ms MarkObjects: 329.753357 ms DeleteObjects: 1.841679 ms)
--- PerformGarbageAndAssetCollectionAsync: GC Time 42.4598 Asset GC Time 353.2808
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 42.9649 self ms: 42.9649
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 2.1351 self ms: 2.1354
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,69.71268, GC.GetTotalMemory MB,443.793, OctNodes MB,7.247925, CompactOctrees MB,191.202, CellManager MB,18.05448, ClipMapManager MB,14.27156, GCCount,46, PlayerPos,-5.235593,1.879673,-50.90729, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 42.3218 self ms: 42.3221
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnTriggerExit failed. Fixing.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 2.0711 self ms: 2.0711
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,129.712, GC.GetTotalMemory MB,456.125, OctNodes MB,7.247925, CompactOctrees MB,191.202, CellManager MB,18.05448, ClipMapManager MB,14.27156, GCCount,48, PlayerPos,-10.17403,-3.699516,-49.15269, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 43.1348 self ms: 43.1351
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 2.2889 self ms: 2.2892
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,189.714, GC.GetTotalMemory MB,449.832, OctNodes MB,7.247925, CompactOctrees MB,191.202, CellManager MB,18.05448, ClipMapManager MB,14.27156, GCCount,50, PlayerPos,-4.089557,1.853078,-51.21264, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 45.602 self ms: 45.6023
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.7188 self ms: 1.7188
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,249.7111, GC.GetTotalMemory MB,464.7148, OctNodes MB,7.247925, CompactOctrees MB,191.5058, CellManager MB,18.0575, ClipMapManager MB,14.27156, GCCount,51, PlayerPos,-5.044502,-1.247129,-51.24694, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnTriggerExit failed. Fixing.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 44.4984 self ms: 44.4988
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.8106 self ms: 1.8106
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,309.7089, GC.GetTotalMemory MB,462.582, OctNodes MB,7.247925, CompactOctrees MB,194.393, CellManager MB,17.46611, ClipMapManager MB,15.6972, GCCount,54, PlayerPos,-105.7903,-17.37199,-186.4297, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 45.4029 self ms: 45.4032
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Registering stray entity Titanium(Clone)
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 64.9187 self ms: 64.919
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.7824 self ms: 1.7827
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,369.7047, GC.GetTotalMemory MB,466.5195, OctNodes MB,7.247925, CompactOctrees MB,194.4709, CellManager MB,18.03406, ClipMapManager MB,15.88653, GCCount,56, PlayerPos,-3.981029,1.853128,-50.75727, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnTriggerExit failed. Fixing.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 46.7991 self ms: 46.7991
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Look rotation viewing vector is zero
(Filename: Line: 92)
Look rotation viewing vector is zero
(Filename: Line: 92)
Cyclops::Awake frame 37824
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background)
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.8534 self ms: 1.8537
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,429.7132, GC.GetTotalMemory MB,470.1406, OctNodes MB,7.247925, CompactOctrees MB,194.5028, CellManager MB,17.95603, ClipMapManager MB,16.18331, GCCount,59, PlayerPos,-28.32193,-22.84384,-22.12223, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 2.3938 self ms: 2.3941
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,489.7167, GC.GetTotalMemory MB,485.1758, OctNodes MB,7.247925, CompactOctrees MB,194.5155, CellManager MB,17.91772, ClipMapManager MB,16.6502, GCCount,60, PlayerPos,-54.95199,-25.03468,-5.101343, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.7502 self ms: 1.7502
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,549.7047, GC.GetTotalMemory MB,491.2305, OctNodes MB,7.247925, CompactOctrees MB,194.5315, CellManager MB,18.01466, ClipMapManager MB,16.73996, GCCount,61, PlayerPos,-5.378962,1.880417,-50.95079, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 49.7546 self ms: 49.7546
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnTriggerExit failed. Fixing.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.8565 self ms: 1.8568
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,609.7115, GC.GetTotalMemory MB,484.5234, OctNodes MB,7.247925, CompactOctrees MB,194.5321, CellManager MB,18.10326, ClipMapManager MB,16.73996, GCCount,62, PlayerPos,3.108086,-1.573821,8.655208, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
PerformGarbageAndAssetCollection, Time.time=633.1007, Time.frameCount=55878, DateTime.Now=2/1/2018 1:09:15 PM
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 52.5148 self ms: 52.5151
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
Unloading 23030 unused Assets to reduce memory usage. Loaded Objects now: 135957.
Total: 368.880096 ms (FindLiveObjects: 8.277769 ms CreateObjectMapping: 6.857733 ms MarkObjects: 344.203125 ms DeleteObjects: 9.540894 ms)
--- PerformGarbageAndAssetCollectionAsync: GC Time 52.5844 Asset GC Time 380.0772
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 49.4591 self ms: 49.4594
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.7869 self ms: 1.7872
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,669.7093, GC.GetTotalMemory MB,473.2148, OctNodes MB,7.247925, CompactOctrees MB,194.5383, CellManager MB,18.06717, ClipMapManager MB,16.73996, GCCount,64, PlayerPos,1.787587,-10.7562,-9.096452, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
broke, spawned copper
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Registering stray entity copper(Clone)
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
broke, spawned Titanium
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Registering stray entity Titanium(Clone)
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
broke, spawned copper
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Registering stray entity copper(Clone)
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
broke, spawned gold
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Registering stray entity gold(Clone)
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
broke, spawned copper
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Registering stray entity copper(Clone)
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.8306 self ms: 1.8309
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,729.7094, GC.GetTotalMemory MB,501.1289, OctNodes MB,7.247925, CompactOctrees MB,194.5462, CellManager MB,17.9332, ClipMapManager MB,4.90651, GCCount,64, PlayerPos,-79.66332,-5.492689,5.102972, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 52.7483 self ms: 52.7483
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 2.1046 self ms: 2.1049
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,789.7048, GC.GetTotalMemory MB,496.875, OctNodes MB,7.247925, CompactOctrees MB,194.5497, CellManager MB,18.01398, ClipMapManager MB,16.75598, GCCount,65, PlayerPos,-4.990082,1.859707,-50.67302, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 58.3875 self ms: 58.3878
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnTriggerExit failed. Fixing.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
broke, spawned Titanium
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Registering stray entity Titanium(Clone)
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.9624 self ms: 1.9627
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,849.7056, GC.GetTotalMemory MB,499.6797, OctNodes MB,7.247925, CompactOctrees MB,196.4917, CellManager MB,16.93955, ClipMapManager MB,16.75941, GCCount,66, PlayerPos,34.47612,-21.32452,33.22585, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
WARNING WARNING WARNING: Some how ended up with 0 tris after simplification!
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.91 self ms: 1.9103
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,909.7045, GC.GetTotalMemory MB,504.0742, OctNodes MB,7.247925, CompactOctrees MB,197.0467, CellManager MB,17.60349, ClipMapManager MB,17.21476, GCCount,67, PlayerPos,58.00196,-32.49532,122.1747, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
OnTriggerExit failed. Fixing.
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.9372 self ms: 1.9372
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,969.7072, GC.GetTotalMemory MB,502.0195, OctNodes MB,7.247925, CompactOctrees MB,197.0723, CellManager MB,17.9078, ClipMapManager MB,17.26404, GCCount,69, PlayerPos,9.745821,-6.975063,-6.973286, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 54.3932 self ms: 54.3935
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.9438 self ms: 1.9441
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,1029.704, GC.GetTotalMemory MB,486.7109, OctNodes MB,7.247925, CompactOctrees MB,197.0756, CellManager MB,17.8388, ClipMapManager MB,17.26404, GCCount,71, PlayerPos,-3.197423,-6.809979,0.9645479, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 52.7079 self ms: 52.7082
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 52.7838 self ms: 52.7838
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Mesh is not readable: Coral_reef_jeweled_disk_red_01_01_LOD1
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.9841 self ms: 1.9844
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,1089.71, GC.GetTotalMemory MB,488.9023, OctNodes MB,7.247925, CompactOctrees MB,197.0824, CellManager MB,17.82806, ClipMapManager MB,17.26404, GCCount,74, PlayerPos,-21.036,-7.881929,-19.51261, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 58.6862 self ms: 58.6865
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 2.3028 self ms: 2.3028
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,1149.711, GC.GetTotalMemory MB,488.4375, OctNodes MB,7.247925, CompactOctrees MB,197.0824, CellManager MB,17.93373, ClipMapManager MB,17.26404, GCCount,75, PlayerPos,8.230032,-6.899372,11.45557, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 52.273 self ms: 52.2733
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 2.0646 self ms: 2.0646
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,1209.708, GC.GetTotalMemory MB,521.6875, OctNodes MB,7.247925, CompactOctrees MB,197.0866, CellManager MB,17.94425, ClipMapManager MB,17.26855, GCCount,76, PlayerPos,9.380385,-6.92556,8.98294, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 56.202 self ms: 56.2023
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.9799 self ms: 1.9802
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,1269.708, GC.GetTotalMemory MB,496.875, OctNodes MB,7.247925, CompactOctrees MB,197.0866, CellManager MB,17.94425, ClipMapManager MB,17.26855, GCCount,77, PlayerPos,7.240192,-6.92556,9.777267, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: CellManager::EstimateBytes total ms: 1.9429 self ms: 1.9432
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Heartbeat CSV, time s,1329.71, GC.GetTotalMemory MB,504.3867, OctNodes MB,7.247925, CompactOctrees MB,202.844, CellManager MB,17.96823, ClipMapManager MB,17.38992, GCCount,78, PlayerPos,-218.1906,-50.79587,17.1516, WorkingSet MB,0
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
L0: PerformGarbageCollection -> GC.Collect total ms: 54.763 self ms: 54.763
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Saving 164 batches to SNUnmanagedData\Build18
(Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\Program Files (x86)\Steam\steamapps\common\Subnautica;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Victor'
OS-Version: 10.0.16299 () 0x100-0x1
C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (00007FF752400000), size: 23801856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.6.2.0
C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF9D6A80000), size: 1966080 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.16299.192
C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF9D54A0000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF9D2ED0000), size: 2514944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\apphelp.dll:apphelp.dll (00007FF9D11C0000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\apphelp.dll', fileVersion: 10.0.16299.98
C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FF9D4A30000), size: 1634304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.16299.125
C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FF9D3240000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FF9D6990000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FF9D3360000), size: 1650688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.16299.98
C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FF9D1B80000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\msvcp_win.dll:msvcp_win.dll (00007FF9D31A0000), size: 634880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcp_win.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FF9D3260000), size: 1007616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.16299.125
C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FF9D4420000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.16299.125
C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FF9D3FB0000), size: 1347584 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.16299.192
C:\WINDOWS\System32\combase.dll:combase.dll (00007FF9D4CE0000), size: 3178496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FF9D4120000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.16299.192
C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FF9D3C50000), size: 466944 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.16299.98
C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FF9CD3E0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FF9D4240000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FF9D4C80000), size: 331776 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FF9D4BD0000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.16299.192
C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FF9D5550000), size: 21192704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.16299.192
C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FF9D2E80000), size: 303104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\shcore.dll:shcore.dll (00007FF9D4980000), size: 679936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\shcore.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FF9D3500000), size: 7630848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.16299.192
C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (00007FF9D2DF0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\powrprof.dll:powrprof.dll (00007FF9D2E30000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\profapi.dll:profapi.dll (00007FF9D2DD0000), size: 110592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\profapi.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FF9D4910000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\OLEAUT32.dll:OLEAUT32.dll (00007FF9D5160000), size: 806912 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\OLEAUT32.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\IMM32.dll:IMM32.dll (00007FF9D5230000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\IMM32.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FF9B0C50000), size: 1171456 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FF9C6140000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FF9D2430000), size: 745472 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.16299.19
C:\WINDOWS\System32\NSI.dll:NSI.dll (00007FF9D4BC0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\NSI.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FF9D23F0000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FF9CF800000), size: 909312 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.16299.192
C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FF9B1130000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\winmmbase.dll:winmmbase.dll (00007FF9C5570000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\winmmbase.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FF9D1340000), size: 610304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.16299.15
C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (00007FF9BEC10000), size: 2998272 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll', fileVersion: 1.0.0.1
C:\WINDOWS\System32\PSAPI.DLL:PSAPI.DLL (00007FF9D4410000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\PSAPI.DLL', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FF9D2660000), size: 417792 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\MSCTF.dll:MSCTF.dll (00007FF9D4FF0000), size: 1470464 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSCTF.dll', fileVersion: 10.0.16299.19
C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (00007FF9D15B0000), size: 172032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FF9D0300000), size: 3018752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d11.dll', fileVersion: 10.0.16299.98
C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FF9D1C40000), size: 716800 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.16299.98
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_7a39871618b19f06\nvldumdx.dll:nvldumdx.dll (00007FF9BC620000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_7a39871618b19f06\nvldumdx.dll', fileVersion: 23.21.13.9077
C:\WINDOWS\System32\crypt32.dll:crypt32.dll (00007FF9D3CD0000), size: 1892352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\crypt32.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FF9D2E10000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FF9D4100000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FF9D2820000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FF9D2270000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FF9D2930000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.16299.125
C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FF9D2840000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_7a39871618b19f06\nvwgf2umx.dll:nvwgf2umx.dll (00007FF9A01D0000), size: 29245440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_7a39871618b19f06\nvwgf2umx.dll', fileVersion: 23.21.13.9077
C:\WINDOWS\system32\nvspcap64.dll:nvspcap64.dll (00007FF9BE9B0000), size: 2461696 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvspcap64.dll', fileVersion: 3.12.0.84
C:\WINDOWS\SYSTEM32\ntmarta.dll:ntmarta.dll (00007FF9D1F10000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntmarta.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\System32\clbcatq.dll:clbcatq.dll (00007FF9D5260000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384
C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FF9C7A80000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemprox.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FF9C6010000), size: 528384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FF9C2800000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FF9C7AF0000), size: 983040 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (00007FF9B7350000), size: 618496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FF9D2D00000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FF9CE200000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FF9D44C0000), size: 4513792 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\TextInputFramework.dll:TextInputFramework.dll (00007FF9C0010000), size: 622592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\TextInputFramework.dll', fileVersion: 10.0.16299.192
C:\WINDOWS\SYSTEM32\CoreMessaging.dll:CoreMessaging.dll (00007FF9D05F0000), size: 901120 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreMessaging.dll', fileVersion: 10.0.16299.192
C:\WINDOWS\SYSTEM32\CoreUIComponents.dll:CoreUIComponents.dll (00007FF9BFBF0000), size: 3072000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CoreUIComponents.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FF9CE7A0000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\dcomp.dll:dcomp.dll (00007FF9D0C90000), size: 1318912 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dcomp.dll', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FF9CDE10000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.16299.15
C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FF9CDE30000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.16299.15
C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (00007FF9CE1A0000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0
C:\Program Files (x86)\Steam\steamapps\common\Subnautica\steam_api64.dll:steam_api64.dll (0000000068E50000), size: 225280 (result: 0), SymType: '-exported-', PDB
If you can't fix it by reinstalling the latest drivers direct from nVidia, try doing a DDU uninstall of them in Safe Mode, and then reinstalling the latest nVidia after that.
New log: https://drive.google.com/file/d/19XTyGv2ADiJkh92UlNRKdyL0Y7no0ynu/view?usp=sharing
I have tried:
uninstall and reinstall
updating video and audio drivers
updating all microsoft windows files
monitored temperature (stayed low, so not that)
full screen or windowed screen modes
full monitor size (3440x1440) or smaller (e.g. 1920x1200)
checked the game's minimum requirements (pass easily)
turned water quality down to medium (as I'm on windows 7)
set audio quality to 24bit 44100 Hz
played with no other applications running
tried running off HD and SSD
checked the file integrity using the Steam option
None of the above work; I'm still getting very frequent crashes to desktop (so frequently that I've gotten to day 2 only once so far!).
The forum software told me: "You have to be around for a little while longer before you can post links." so the best I can do is as follows:
All of these are under Pastebin
dxdiag: 145LffS7
crashlogs
1 k2F7CqQ2
2 NCK5if6Q
3 9itiU5G9
4 7ZQQLYTt
It's a great looking game. I'd love to be able to play it
Update: by turning the graphics quality down to medium (on my GTX 1070), and the window size down to 1920x1200 (from 3440x1440) I have managed to get some un-crashing game play. I'm happy-ish, but would prefer max setting to work.
I though my game was corrupted so I started a new game but I crashed after 15 mins. Since the bug started happening after I created my first Cyclop and added some unfinised powercell recharger and a medkit creator, I though it would have been related but no.
I reinstalled my entire c++ redist., updated graphics, cleared GPU and CPU, made sure this was the only game with said issues, checked file integrity with steam, ran a DXDIAG to see any problem, ect.
At this point the game is entirely unplayable so I will keep looking at this forum for answers, unless I could break into the code I don't think I can go any further in my personal investigation.
There's a way to decompile Unity code, they didn't use obfustication so if you can decompile, you can play with the code. Ask the modding Discord for how to do that: https://discord.gg/9MfKs2s
You've got the latest Service Pack installed, right? Windows update should have managed that, but check to be sure:
Side note, I also moved my cyclop away from my main base, removed all unfinished powercell charger from inside the cyclop and spent some time in my base. After 10 minutes I saved and then I never crashed again.
EDIT : I moved my cyclop and now I seem to have stopped crashing. There seems to be a problem with the cyclop itself.
After 30 mins of playtime the game stopped rendering the map and monsters and everything except what I built. After 16h/building the Cyclop this game become very unstable from my experience.