For how long were we passed out? [spoilers?] [s]Thread derailed, please close[/s]
Ojakokko
Finland Join Date: 2017-01-20 Member: 226999Members
This contains some information that technically counts as a spoiler, but since all of this is info you get very early on it isn't anything major. Thought it would be best to warn anyways.
So, when the game begins, we are knocked out by a metal panel flying around in the lifepod. When we wake up, the pod is filled with flames you have to put out. You can't have been unconscious for very long, as the fire would've either spread to the entire pod or sucked all the air out. Either way, you'd be dead. However, later we find out that everyone else is dead, but they didn't die right off. Instead, they survive for a while, dying one by one. So it seems like we've been passed out both for less than ten minutes and several hours if not days or even weeks at the same time. How is this possible?
I've been wondering this for a long time now, and any explanations I've come up with have been unsuitable.
Were we just the last one to abandon ship?
Possibly, but it is unlikely the difference between the launches would've been sufficient as everyone abandoned the ship more or less at the same time
Was everyone alive at the same time, just not finding each other and we only picked up their signals once they died?
Negative. You can find any of the other lifepods right after you wake up, but they are all already destroyed. Besides, why would we pick up their signals only as they die?
Any other explanations?
Edit: apparently BBCode doesn't work in the title?
So, when the game begins, we are knocked out by a metal panel flying around in the lifepod. When we wake up, the pod is filled with flames you have to put out. You can't have been unconscious for very long, as the fire would've either spread to the entire pod or sucked all the air out. Either way, you'd be dead. However, later we find out that everyone else is dead, but they didn't die right off. Instead, they survive for a while, dying one by one. So it seems like we've been passed out both for less than ten minutes and several hours if not days or even weeks at the same time. How is this possible?
I've been wondering this for a long time now, and any explanations I've come up with have been unsuitable.
Were we just the last one to abandon ship?
Possibly, but it is unlikely the difference between the launches would've been sufficient as everyone abandoned the ship more or less at the same time
Because the ship was shot down, it came down pretty quickly and there was no reason to abandon before getting shot
Was everyone alive at the same time, just not finding each other and we only picked up their signals once they died?
Negative. You can find any of the other lifepods right after you wake up, but they are all already destroyed. Besides, why would we pick up their signals only as they die?
Any other explanations?
Edit: apparently BBCode doesn't work in the title?
Comments
Yes. You're overthinking things. It's a game. And it's a pretty damn good one.
So get over it. Get wet. Get wise. Get exploring. Build a base. Go on to greater things.
Just stop wondering if the game was ever something you wanted to play in the first place.
Because it's not. If it was, you would be too busy playing to post this kind of thread in the first place.
@DaveyNY is that you? Or just someone else who doesn't get it that nitpicking games and theorizing about it is part of the fun? Look, there's a reason stuff like the Game Theorists exist. I'm not nitpicking to hate on the game, instead just for fun.
Yeah this game definitely isn't something I'd like. That's why I have 100+ hrs on it. That's also why I have 166 posts in it's official forum (as opposed to your 26 - over six times more). That's why I'm an advanced user here.
I have been here for an year now. It's not that long, but still way longer than your twelve days. Don't come here insulting people who have been here far longer than you and telling them a game they love isn't for them just because they like nitpicking on games for fun. I know this all sounds elitist, but I'm only bringing all this up because you started insulting me. You brought it on yourself.
You're not into nitpicking games? Fine. Just ignore these threads and let us who like it do their thing instead of insulting them. Honestly, I have no idea why you would even bother commenting on this thread if you aren't into nitpicking and theorizing.
Right.
Who the fuck (apologies to the company and the forum mods) is @DaveyNY? And why should any Subnautica forum user (aka - someone who plays the game) even care? My Steam gamer name is @Rocket. I paid for this game way back when the fuck I don't know. According to Steam, I have 229 hours in it. I'd give proof if Steam allowed it.
I really do remember back when I paid for the game in the first place. I came via a recommendation from the Ember forums https://forums.em8er.com/. I spawned into the game, found myself being slaughtered by some kind of slaughter fish, and stopped playing.
But I never stopped waiting. Or testing. And when they came close to release, I started playing again.
You do not belong here.
You do not get the point, do you? You come here on a thread that you are not interested in insulting the OP because you're not interested in it. JUST IGNORE THE THREAD.
As for @DaveyNY, you have seen him here abd replied to one of his comments. He is another user who doesn't, or at least didn't, get the point of overthinking games for fun. He, however, wasn't as hostile to people who like overthinking games as you are. For no real reason. Mentioning him was something of a joke, referring to that maybe he has multiple accounts.
"And why should any Subnautica forum user (aka - someone who plays the game) even care?"
He's an active forum user. That's it. No real reason to care, and you're making way too big of a deal about a small joke in the first sentence that has absolutely no significance to the point of the post. And why are you specifying "someone who plays the game"? Are you still on you "U NO PLAY SN!!11!!" thing? Did you even read my reply?
"You do not belong here."
Do you not see the irony of saying this on a thread you obviously aren't intrested in? Just because you don't like overthinking games doesn't mean others aren't allowed to. I'm not the only one here.
I would ask you to get out of this thread as you obviously aren't intrested and are only distracting it, but I don't think this thread can be revived anymore. You managed to derail this conversation before it even started. Probably intentionally too. If you want a forum where nobody is allowed to like different things than you (eg. Overthinking games) go found your own one.
I don't think so.
You derailed your own thread. You must have been polling repeatedly, waiting for responses you didn't like. It's a game for fucks sake.
Let's allow this thread to die on it's own accord. I bet you can't.
I can't let it die. That's why I asked to have it killed. Also, why reply "I don't think so"? I wasn't talking to you, I was talking to the mods.
"You derailed your own thread."
How exactly? I'm conscientiously overthinking a game, and then you come here insulting me for doing it when you are not intrested in it. You're the one that took it off-topic. Or are you claiming you were totally on topic with your insults and telling nobody should be on topic?
"You must have been polling repeatedly, waiting for responses you didn't like."
It was the only reply. And I checked this thread once after over an hour of creating it, during which time you had commented. If I was constantly checking, why did it take me 33 min to reply? Your insults don't even make any sense anymore.
"It's a game for fucks sake."
Then why are you so triggered about someone over-analyzing it? You're the one that started insulting. Bringing this up doesn't really make any sense.
By the way:
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Three hours? That fire must be self-oxidating... Strangely well contained too. Had to click awesome just for seeing a comment actually on topic
And nitpicking. When it comes to things like this, the less sense it makes the better. That's why I started wondering about how we are still alive despite the fire after 3h
So... 3 hours. Hey, jamintheinfinite_1, I don't remember about 3 hours. Could you remind?
As we know, people in other lifepods did survive and sent out their messages/distress signals as soon as they were able... which did not have to be at exactly the same moment - some probably tried to plug holes in their pods first, some were looking out for predators, some no doubt needed a moment to calm down. That could very well be why we get some messages with such delay.
We need to add to this the technical difficulties with our own radio - we wake up after 3 hours, yes, but additional time passes before we gather materials for the repair tool and actually craft it to fix the radio. Within that time, other survivors either die because of their mistakes trying to make it to the rendezvous point unprepared, or - in most cases - they have their pods picked apart by local wildlife.
I'd say a little bit of creativity and a tiny bit of suspension of disbelief can go a long way for a story like that.
Even when I'm not around I get dissed.
smh
Also, I barely have time for this account... never mind "several".
I can't explain why the radio messages are delayed, though. Kinda strange, but I've never been too bothered by it.
So when we heard the messages they were already dead or dying.
My thought was similar, delay to messages due to malfunctions in our radio or the others. Maybe reduced range from the damage to our radio, or problems with radios interfering with each other.
That's assuming the fire was burning the whole time. Maybe the fire just started and it's the heat and smoke that roused the player.
As for the radio delay, is there any correlation between the radio delay and the depth of the lifepods? Water significantly hinders the travel of radio waves.
Others have said it could've been the malfunctioning electrics in the pod. A malfunctioning device could very well be "dormant" regarding fires and be a fire hazard without actually causing anything. The device can also be damaged in a way that it slowly damages itself more over time, becoming more and more dangerous, eventually catching fire due to some very small change. The moment it actually causes a fire is practically random (of course it isn't actually random but caused by some tiny change in the conditions, but for all intents and purposes in this context it's random). Think the Note 7 fiasco; it's not like they blew up in the factories. They caught fire randomly, more commonly in airplanes because lower air pressure increases the likelihood of it combusting (also the Dreamliner 787). It definitely makes more sense than us survivning eight hours in a fire in a tiny, airproof pod.
It all looks like metal to me, except the benck/locker seat.
I suppose that could be some kind of burnable material, but it comes out unscathed when you get the fire out.
In fact, nothing looks scorched when the event is all over... so go figure...
The Extinguisher must operate in the same way the Fabricator does...,
Spray On ... All Better!
< shrug >
Maybe the other side of the pod was filled with solid rocket fuel (solid so it wouldn't spread evenly to the pod) after we passed out, caught fire just before we woke up and completely burned away before we actually woke up? What do you mean, "that sounds farfetched"?
As for scorch marks, it'd have to burn completely cleanly (producing only CO2, H2O, N2O etc. oxides of whatever fuels are included), for which it'd need enough oxygen -> plenty of oxidiser (since we are talking rockets, liquid oxygen).
Then we'd have to explain how we survive in a pod filled with the gases from the burned fuel (many of them are dangerous) and high oxygen concentration (pure oxygen is very dangerous). Don't ask how, I don't know.
Ps.
Sorry about bringing you into that whole debacle earlier even as a joke, you didn't have anything to do with it. I remembered you opposing game overthinking a couple times before, that's all.