About Cute Fish...
Shadox
France Join Date: 2018-01-27 Member: 235990Members
Hello , so after playing fews minute while my cute fish in follow mode , i've encounter a "problem" , then i've found an idea for solve it.
The problem : As cute fish dive around us , while using the Seamoth i often bump into it (even if i try to don't , it make circle around us so...), i know it have 10.000hp but it's not cool at all
The idea : Why not make the cute fish "stick" to Seamoth while using it (and when follow state ofc) ? it avoid possible damage while bumping into it.
If it can give you an idea to how it will look , please check this picture :
(Of cours it can also be apply to Cyclop and PRAWN)
Sorry for my english.
The problem : As cute fish dive around us , while using the Seamoth i often bump into it (even if i try to don't , it make circle around us so...), i know it have 10.000hp but it's not cool at all
The idea : Why not make the cute fish "stick" to Seamoth while using it (and when follow state ofc) ? it avoid possible damage while bumping into it.
If it can give you an idea to how it will look , please check this picture :
(Of cours it can also be apply to Cyclop and PRAWN)
Sorry for my english.
Comments
In the worst case , spawn an egg with command.
But yeah after notice that issue , i don't "use" it anymore , it stay near my base and it's all
I've get a similar issue while in my cyclops , so when cyclops was moving the cute fish was bumped between wall... , i've try some things like spawn a cyclops and destroy this one but he die in the process so i've cancel that and try with propulsion canon , did the trick after few try.
Build them external to the base and you could put a tank fish in it (crashfish is cuter imo)... and it will remain there.