Explosion should be longer, it should cause water waves everywhere for a few seconds, sounds should be louder and lastly it should produce a giant shockwave.
Explosion should be longer, it should cause water waves everywhere for a few seconds, sounds should be louder and lastly it should produce a giant shockwave.
I agree, but I think this might be an engine thing. Too much to handle, so Unity Engine might get... flooded...
Have you seen the earlier trailers? Now that pressure wave would be neat!
Explosion should be longer, it should cause water waves everywhere for a few seconds, sounds should be louder and lastly it should produce a giant shockwave.
Have you seen the earlier trailers? Now that pressure wave would be neat!
Maybe the pressure waves could kick up dust or scrap metal so the explosion would have some after effects other than radiation.
Comments
I agree, but I think this might be an engine thing. Too much to handle, so Unity Engine might get... flooded...
Have you seen the earlier trailers? Now that pressure wave would be neat!
Maybe the pressure waves could kick up dust or scrap metal so the explosion would have some after effects other than radiation.
it would also be a solution to https://forums.unknownworlds.com/discussion/153287/lifepod-destruction#latest