MephillesGermanyJoin Date: 2013-08-07Member: 186634Members, NS2 Map Tester, NS2 Community Developer
edited November 2018
Okay you screamed for it so here you go
I received some feedback from SCC playtest and decided to make a quick update + a little experiment to see how it works out.
- Added a little opening at ceiling above the southern doorway of Saturn
- Moved Eris RT between Eris and Titan (RT still in Eris location)
- Moved Eris Powernode further south
- Moved the Powernodes in Solar and Lunar
- Moved the Mars - Mercury Vent to be harder to cover from Eris
- Added a tiny vent in Eris
- Changed the light colour in the vents to be more reddish
- Swapped Powernode and RT position in Mercury
- Made the vent between Solar and Mars Marine Accessible from Mars side
- Enabled Lunar vs Solar and Solar vs Lunar spawn Setup
Unfortunately I do not have a screenshot for you cause I forgot to take one while testing and it's 2:20 am... I want to go to bed now
So pls continue to leave feedback. Especially on the new spawn setup. I am curious to know how they work out.
MephillesGermanyJoin Date: 2013-08-07Member: 186634Members, NS2 Map Tester, NS2 Community Developer
edited November 2018
Little Update based on feedback I got from the new possible spawn setup:
- Changed the Earth to Venus Hallway to reduce lign of sight issues
- Changed venus slightly to work with the new entrance
- added more room in solar and lunar
- moved power nodes in Titan and Eris to make more visible which Power Node powers the RT in the middle
minimap
EDIT: For @BeigeAlert reduced the size of the crate near Neptune RT so skulks can climb over it.
Comments
I received some feedback from SCC playtest and decided to make a quick update + a little experiment to see how it works out.
- Added a little opening at ceiling above the southern doorway of Saturn
- Moved Eris RT between Eris and Titan (RT still in Eris location)
- Moved Eris Powernode further south
- Moved the Powernodes in Solar and Lunar
- Moved the Mars - Mercury Vent to be harder to cover from Eris
- Added a tiny vent in Eris
- Changed the light colour in the vents to be more reddish
- Swapped Powernode and RT position in Mercury
- Made the vent between Solar and Mars Marine Accessible from Mars side
- Enabled Lunar vs Solar and Solar vs Lunar spawn Setup
Unfortunately I do not have a screenshot for you cause I forgot to take one while testing and it's 2:20 am... I want to go to bed now
So pls continue to leave feedback. Especially on the new spawn setup. I am curious to know how they work out.
- Changed the Earth to Venus Hallway to reduce lign of sight issues
- Changed venus slightly to work with the new entrance
- added more room in solar and lunar
- moved power nodes in Titan and Eris to make more visible which Power Node powers the RT in the middle
minimap
EDIT: For @BeigeAlert reduced the size of the crate near Neptune RT so skulks can climb over it.