I have lights in Maintenance Corridor that I want to be socketed only by power_point, but they are always lit. The parameter "Ignore Power Point" is set to False...
Just make sure the lights are within the location entity
they are
So I looked into that on your map, and it's because you have some cinematics in that area that have lights included. Cinematic lights don't get affected by power.
I have lights in Maintenance Corridor that I want to be socketed only by power_point, but they are always lit. The parameter "Ignore Power Point" is set to False...
Just make sure the lights are within the location entity
they are
So I looked into that on your map, and it's because you have some cinematics in that area that have lights included. Cinematic lights don't get affected by power.
Ok, thanks for the info.
Update :
- Holoroom is now a double RT (Snice everyone love so much ns_veil...
- Cargo RT Removed (Was not very accessible for aliens thus)
- Power Node in Maintenance position changed
Comments
So I looked into that on your map, and it's because you have some cinematics in that area that have lights included. Cinematic lights don't get affected by power.
Update :
too bad marines have fixed spawns in NS2
For example:
https://steamcommunity.com/sharedfiles/filedetails/?id=1550262479 : Convert 1550262479 to hex, the result is 5C6720CF.