Isn’t it annoying when your food rots before you can eat it? We have refrigerators now, so why can’t we have them in a game that takes place in the future?
1: if you want small storage...have a mini fridge. 12 slots, low power/build requirements with medium spoil rate.
2: mid game...dryer/smoker. 8 slots. medium power/build requirements with slow spoil rate.
3: mid to late game..a large freezer. 18-32 slots. large power/build requirements with slow spoil rate.
you could make a table for spoil rates considering what food you are using and what method you are using. If you combine methods...say.. smoker and freezer. you could add a multiplier to the spoil rate...or negative spoil rate depending on how you perceive this.
raw fish in a freezer could last 3-5 days
dried fish(smoker) put in the freezer could last 9-15 days
maybe thats a bit OP..but im sure balancing could be done with relative ease
1: if you want small storage...have a mini fridge. 12 slots, low power/build requirements with medium spoil rate.
2: mid game...dryer/smoker. 8 slots. medium power/build requirements with slow spoil rate.
3: mid to late game..a large freezer. 18-32 slots. large power/build requirements with slow spoil rate.
you could make a table for spoil rates considering what food you are using and what method you are using. If you combine methods...say.. smoker and freezer. you could add a multiplier to the spoil rate...or negative spoil rate depending on how you perceive this.
raw fish in a freezer could last 3-5 days
dried fish(smoker) put in the freezer could last 9-15 days
maybe thats a bit OP..but im sure balancing could be done with relative ease
Food goes bad to prevent people from hoarding and ruining their experience with a full inventory. It's a hint, how NOT to play.
But if people insist on playing house a fridge could be added, but with huge permanent power draw. This could be a second hint coupled with the life lesson, how fridges tend to be single biggest energy hungry appliance. Of about 1000 kWh per person per year about 200 kWh is spent on a Fridge.
Food goes bad to prevent people from hoarding and ruining their experience with a full inventory. It's a hint, how NOT to play.
But if people insist on playing house a fridge could be added, but with huge permanent power draw. This could be a second hint coupled with the life lesson, how fridges tend to be single biggest energy hungry appliance. Of about 1000 kWh per person per year about 200 kWh is spent on a Fridge.
Considering I can keep the lights going in my large base without a power draw, I don't see the issue. But, I also get behind said power draw, just for immersion purposes. Don't actually see an issue when you can just use nuclear energy.
And sure, it's not practical to hoarding early game, but mid to late game? I don't see a problem with that. You're hoarding everything else as it is. Or maybe that's just me.
Food goes bad to prevent people from hoarding and ruining their experience with a full inventory. It's a hint, how NOT to play.
But if people insist on playing house a fridge could be added, but with huge permanent power draw. This could be a second hint coupled with the life lesson, how fridges tend to be single biggest energy hungry appliance. Of about 1000 kWh per person per year about 200 kWh is spent on a Fridge.
I believe humans would have developed an energy efficient fridge to store food without consuming much energy before having the technology to partake in deep space travel and build huge portals to other worlds. So having a fridge would make perfect sense
Maybe, maybe a small fridge at the begginning but only for a fried fish.
I don't see a point of fridge in this game, especially mid/late game because it would ruin all the fun in catching fisch and checking your food/water bars.
The more you play the less you need the fridge!
- you can build Aquarium to store fresh fish early game ;
- in a mid game you build:
I dive in real life. You CAN eat in the water, food always go with lots of sea water into your mouth.
frozen food? don't think it work in the water, it always thaw faster then in the air.
make it reasonable, the frozen food works only in the base, or on the cyclops, right?
ok, but frozen food lasts forever under zero, therefore ou don't need the fridge in the ice cold water, but need it in your base instead.
It sounds like a good idea, but isn't this what curing food is for? You require an extra ingredient and can then store it. Plus, like many other people have said, there are aquariums, containment etc.
Comments
1: if you want small storage...have a mini fridge. 12 slots, low power/build requirements with medium spoil rate.
2: mid game...dryer/smoker. 8 slots. medium power/build requirements with slow spoil rate.
3: mid to late game..a large freezer. 18-32 slots. large power/build requirements with slow spoil rate.
you could make a table for spoil rates considering what food you are using and what method you are using. If you combine methods...say.. smoker and freezer. you could add a multiplier to the spoil rate...or negative spoil rate depending on how you perceive this.
raw fish in a freezer could last 3-5 days
dried fish(smoker) put in the freezer could last 9-15 days
maybe thats a bit OP..but im sure balancing could be done with relative ease
Good ideas!
But if people insist on playing house a fridge could be added, but with huge permanent power draw. This could be a second hint coupled with the life lesson, how fridges tend to be single biggest energy hungry appliance. Of about 1000 kWh per person per year about 200 kWh is spent on a Fridge.
Considering I can keep the lights going in my large base without a power draw, I don't see the issue. But, I also get behind said power draw, just for immersion purposes. Don't actually see an issue when you can just use nuclear energy.
And sure, it's not practical to hoarding early game, but mid to late game? I don't see a problem with that. You're hoarding everything else as it is. Or maybe that's just me.
I don't see a point of fridge in this game, especially mid/late game because it would ruin all the fun in catching fisch and checking your food/water bars.
The more you play the less you need the fridge!
- in a mid game you build:
frozen food? don't think it work in the water, it always thaw faster then in the air.
make it reasonable, the frozen food works only in the base, or on the cyclops, right?
ok, but frozen food lasts forever under zero, therefore ou don't need the fridge in the ice cold water, but need it in your base instead.