Subnautica Music Track Bug
uh82cit
U.S.A Join Date: 2019-12-15 Member: 256414Members
Since the latest patch I have noticed how the game starts multiple tracks at once, making the game get loud and confusing.
The way I understand how the music works in Subnautica is that entering a biome/room triggers music to play. For example, entering an observatory plays a specific track, entering the precursor bases trigger certain tracks, etc. The problem I notice is that entering a biome that has multiple tracks can trigger most, if not all of them to play at once. It makes it so I have to turn off the music entirely in game, which is a real shame since the music is a huge part of this game and I imagine others feel the same.
Not a game breaking bug, but certainly takes a large part of the Subnautica experience away for some of us.
The way I understand how the music works in Subnautica is that entering a biome/room triggers music to play. For example, entering an observatory plays a specific track, entering the precursor bases trigger certain tracks, etc. The problem I notice is that entering a biome that has multiple tracks can trigger most, if not all of them to play at once. It makes it so I have to turn off the music entirely in game, which is a real shame since the music is a huge part of this game and I imagine others feel the same.
Not a game breaking bug, but certainly takes a large part of the Subnautica experience away for some of us.
Comments
Can't say that I have experienced this behavior in my most current playthrough, just spent 30min in the game to test and it works fine here.