Controls extended
bork
Brest, Belarus Join Date: 2018-08-10 Member: 242760Members
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add the ability to assign types to the key:
1. key in (default, currently)
2. release the key (hold = nothing, on release = action)
3. key switch (toggle mode) for actions that support it - crouch, run, fade ability?
4. double tap (Z - medpack, Z,Z - ammo)
For 4) of course required trackbar "double-click time" with default of 0.3 sec.
and again, sometimes answered me about support several keys for action (like 2 different binds for one action)
after interface rebuild still one key
Np, still use AHK getting additional bonuses
1. key in (default, currently)
2. release the key (hold = nothing, on release = action)
3. key switch (toggle mode) for actions that support it - crouch, run, fade ability?
4. double tap (Z - medpack, Z,Z - ammo)
For 4) of course required trackbar "double-click time" with default of 0.3 sec.
and again, sometimes answered me about support several keys for action (like 2 different binds for one action)
after interface rebuild still one key

Np, still use AHK getting additional bonuses