More Chair!
evoLvingeviL
Join Date: 2002-11-08 Member: 7802Members
<div class="IPBDescription">I was in a chair-ing mood today.</div> I saw that other thread offering chairs, and I was suddenly struck with a dire need to create a chair of my own. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Here's a picture. It ain't skinned yet, though. I hate texturing and skinning.
Next on the list is another... model... that I have a dire need to make. I'll show you all later... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Oh yeah... these may or may not be used in my own maps that I am making. But I'll post the (finished) .mdl's later and you can use them in your maps as you see fit cuz I'm so nice! Chairs everywhere! Yay!
PS. Praise and criticism on the CHAIR is welcome. Chair the love!
Here's a picture. It ain't skinned yet, though. I hate texturing and skinning.
Next on the list is another... model... that I have a dire need to make. I'll show you all later... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Oh yeah... these may or may not be used in my own maps that I am making. But I'll post the (finished) .mdl's later and you can use them in your maps as you see fit cuz I'm so nice! Chairs everywhere! Yay!
PS. Praise and criticism on the CHAIR is welcome. Chair the love!
Comments
Here's a picture. It ain't skinned yet, though. I hate texturing and skinning.
Next on the list is another... model... that I have a dire need to make. I'll show you all later... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Oh yeah... these may or may not be used in my own maps that I am making. But I'll post the (finished) .mdl's later and you can use them in your maps as you see fit cuz I'm so nice! Chairs everywhere! Yay!
PS. Praise and criticism on the CHAIR is welcome. Chair the love!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That reminds me.. I really need to hit a prefab site at some point for some inspiration...
But, nice chair. Or at least it will be when it's textured <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
Other models we should have:
Knives
Forks
Silverware
Pots and pans
Bunk beds (red dwarf style)
Other miscellaneous sundries that lie around in the future.
Great stuff <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
World models eh... ladders might be a nice one. sloped or straight. Hmm... some kind of console panel or computer+ keyboard. That kind of thing.
You chairuld (should) make more. Cause I chair can't.
Hehe... he.. eh <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Whatever! Bring it on! Make more models! They are very good for details in our maps.
Damn i need sleep <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I'll try ONCE again:
Nice model. This is the kind of stuff we really need right now to bring ns just another notch above all other mods.
There, i made it.
I made a mistake with the model (not really visible in the screenie, but I forgot to delete a chunk of polys off of the shape of the seat). Now the texture I made for it is wrong. A minor setback, but its gonna be damn annoying to fix. And I can't keep the polys on the chair cuz they screw up how the texture is displayed. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo-->
HyperGeek, yeah, I think a site with the models will be cool. And I could post my textures up there too. Maybe we could use the Selective Design site....? I'll ask the guy who runs it if he'd be interested if he doesn't see this thread.
Before I worry about posting the model, however, I'm gonna FINISH it, heh.
It should take a little while, I'll probably get around to putting it up tomorrow.
PS. And I'm gonna get to work on those other model ideas, ideas which are, IMHO, a stroke of genius <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
::NOTE:: The actual in game skin isn't quite at this high a resolution ::NOTE::
Btw, is anyone making ships(eg: corvettes, drop ships, cargo, etc.)?
And BiTMAP, gimme a holler if you need anything modeled.
Lastly, Crackbrock had a good idea... ships! I'll get on it... I'll make two versions, a 'landed' model and a 'crashed' model of the same ship design. And I'll probably make a dropship someday soon.
Another idea I want people's opinion on: Wrecked machinery! It might be generic machery, which doesn't matter, but how does wrecked turret and turret factory models strike you? A good idea?
It must be remembered that the main consideration of making Ns maps is to keep the number of polys down. I beleive that most GFX cards can easily cope with the r_speeds limit of 400 w_polys, the main sticking point is the e_poly created by the models. Many people, including me, have crappy Voodoo3 cards that already have trouble coping with the marine base due to the high e_polys being drawn. These models you are creating, really must be kept as low poly as possible to ensure that if they are used, the maps are still playable for those with lausy GFX cards.
Apart from that, great work on the models people, this is the sort of thing that can really make some areas of a map interesting <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
But how about a research skulk? (a dead skulk in a glasstube with wires coming out of it)
Or a bit far fetched: stuffed animals like a mammoths and dolphins or whatever, in a public museum. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
It's in your NS/models/ns_hera/ folder.
Also need general machinery for the Machine Shop.