Trimming Textures

Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
<div class="IPBDescription">A question</div> I went crazy with textures on my map so far, not realizing they took up so much memory, now I'm trying to weed out ones I really didn't need to use. The problem is, whenever I mark/replace textures, after I get it done it still claims that texture is in my level (it shows up in the "show only used textures" box of browse textures) but if I mark it, 0 solids marked.

How do I get it to update the textures used? Compile it?

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