My One Niggle With Ns....
Motorskills
Join Date: 2002-12-14 Member: 10819Members
It's a great game, and I'm sure updates will improve it even more so.
I've just got one, very minor, whinge.
It's just that - other than the Lerk - the aliens aren't very...well...alien.
I'm not knocking the artwork, that's more than fine, it's the basic designs that I have a problem with. Perhaps it is a limitation of Half-Life, and thus not the fault of the NS creators, I don't know
Basically I find that the skulks are too dog-like, the Gorge is too piglike, the Fade is too humanoid, and worst of all the Onos is simply a rhino with bad skin.
The hives, resource and offensive towers are look great, although I'd love to see the spiky towers actually shoot spikes rather than goo.
Off the top of my head I could imagine:
the gorge being a great big maggot,
the onos being a great big ball a la Indiana Jones, or perhaps the nasty beast from Tremors,
the skulk being an amoeba.
I appreciate some of the above would have an impact on sound, a key aspect of NS, but I hope you get my drift.
I've just got one, very minor, whinge.
It's just that - other than the Lerk - the aliens aren't very...well...alien.
I'm not knocking the artwork, that's more than fine, it's the basic designs that I have a problem with. Perhaps it is a limitation of Half-Life, and thus not the fault of the NS creators, I don't know
Basically I find that the skulks are too dog-like, the Gorge is too piglike, the Fade is too humanoid, and worst of all the Onos is simply a rhino with bad skin.
The hives, resource and offensive towers are look great, although I'd love to see the spiky towers actually shoot spikes rather than goo.
Off the top of my head I could imagine:
the gorge being a great big maggot,
the onos being a great big ball a la Indiana Jones, or perhaps the nasty beast from Tremors,
the skulk being an amoeba.
I appreciate some of the above would have an impact on sound, a key aspect of NS, but I hope you get my drift.
Comments
I think the reason is hl limitations. Maybe you could spend ages doing the coding for a realistic maggot in ut 2003 or something. On the other hand i know nothing about modelling so maybe it could be done in hl.
PHEW
PHEW<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Darn scary, aren't they?
Personally, I think they accomplished this quite nicely.
Personally, I think they accomplished this quite nicely. <
Indeed so, and that fits quite nicely with the title of the game too. Of course the title could be simply the selection of Kharaa over Humes - winner survives as a species. Whichever the objective I agree they accomplished it extremely well.
I haven't been playing it long enough to note whether the alien upgrades actually modify the creature skins or not, but that would be a great thing too. Thicker skin for carapace, "aerodynamic" look for celerity etc etc
As for the basic designs, as I said it's just my opinion, you are free to agree with it or not. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> It certainly doesn't affect my enjoyment of the game in any way.
Certainly the Skulks look a little strange hanging on the walls (HL limitation). Perhaps something with a more amorphous body might address that issue.
As for the amoeba, smartarse <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--> there is a reason why it is that small on Earth (molecular transmission if you must know). I'm sure the Kharaa could work around that - in the same way the Giger aliens got around the usual limitations on insectoid size......
Happy killing all! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Personally, I think they accomplished this quite nicely.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
just quoting you.
yeah, If we did a poll probably only 10% of newbies actually read the story behind NS and its creation. NS is not a SCARY dark map blood and gore fest.
Heh, I can just imagine a slick red skulk with racing stripes.
Not all aliens are going to be a goo-creature.
<i>"Get 'em off, man!! They're all over me! Oh God!"</i>
For version 1.05, maybe?
<!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
pteradactyls and pteranodons and their close relatives are not dinosaurs, as a bit of trivia. They're simply winged reptiles that existed at the same time as dinosaurs.
And I think the way the aliens look now is great.
Lerk - Pterodactyl
Gorge - Ankylosaurus
Onos - Mammoth
Dont know about Fades and Skulks though
edit - I know only one of those is technically a dinosaur