Texture Memory And Compilers

CrAcKbRoCkCrAcKbRoCk Join Date: 2002-11-22 Member: 9619Members
<div class="IPBDescription">WTH, VHE and CSG don't agree</div> Ok, this is an odd problem/question. In VHE, it reports my texture memory to be 3.48MB, but when I compile my map zoner's csg.exe says my texture memory is 2.92MB?! Wth is going on here, I've recompiled several maps and it keeps on doing the same thing. During every compile csg always reports lower texture memory useage than VHE does. Can someone please explain this? Also, does this mean I have more texture memory to play with? Or does csg do some funky vodoo to reduce text memory useage? I'm at a loss here... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->

Comments

  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    CSG reports correctly, VHE is wrong.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    edited December 2002
    Ahh, forget it, ChromeAngel was faster than me
  • AngelAngel Join Date: 2002-07-09 Member: 902Members
    Anyone go any good compiler URLS for me to download? As I am sick of VHE!
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    omfg dood, dont use vhe to compile, use any other front end compiler. vhe is crap and sucks memroy like a biatch. i use hlcc myself it takes literally seconds.

    <a href='http://www.trepidation-software.net/files/hlcc14.zip' target='_blank'>http://www.trepidation-software.net/files/hlcc14.zip</a>
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Im checking and testing some compilers and settings right now, too.
    Different Settings and problems , like one compiler causes a leak were others have no problem, drives me crazy.
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    I would highly recommend just making your own batch file. It's just so much less of a hassle, and allows for extremely easy customization. And it uses a fraction less memory than any front-end compiler.
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