When You See A *!#% Commander

reborebo Join Date: 2002-11-01 Member: 2734Members
Do you let him continue being rubbish so he learns from his mistakes?

Or do you vote him out?

Less and less people are willing to command as more and more marines (me included) are becomming irratable and in a sense less forgiving of newbyishness. So what do you do when the comm makes a tfac in middle of the spawn surrounds it with 6 turrets and hands out 5 sets of mines?

Comments

  • AminalAminal Join Date: 2002-12-12 Member: 10610Members, Constellation
    edited December 2002
    try and help him along, or move server if he isn't picking things up. Having a n00b comm for 5 minutes before you can vote him out is loosing anyway.

    I jumped in the chair for the first time last night, because everyone was just milling about. We were playing ns_nancy, and after initial base setup i dropped two res nodes and reinforced Mess Hall, then set about taking the unnamed hive. From then we sieged thier first hive and setup inside it, then after a couple of attempts sieged off thier final hive. I was pleased, although I know it was an easy win, I had over 300 res at one stage because i'd forgotten to give out hmg's & ha to peeps.

    Looking forward to my next time in the chair (and the siege changes now)

    Everyone has to have a first game, but if they are not going to pick it up fast then drop them.

    However before you step up to the chair you should have played with bots and know the comm interface well, and have your hotkeys sorted, know how to research and upgrade stuff. You should also have played with a few good comms already so you know what to give out and to whom, what stuff works and where and how, as well as the best siege positions for the hive.
  • DefconDefcon Join Date: 2002-11-20 Member: 9402Members
    build the turrets and lay the mines perhaps :E
  • ShockehShockeh If a packet drops on the web and nobody's near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Help. He'll only continue to be bad, if you don't.

    I don't mind bad comms, but I have a 'special place' for people that don't try & learn, or don't listen to their marines.

    Same goes for Gorges.
  • reborebo Join Date: 2002-11-01 Member: 2734Members
    me suspects 90% of responses will be 'help' me thinks in reality on the servers its more like 10%

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • MobJusticeMobJustice Join Date: 2002-12-23 Member: 11401Members
    Heh.

    I just say on public chat "OMFG we got a newbie comm, he did this and this and this." Then I retry and go aliens.

    However, the largest problem, imo, is newbie marines.

    Typical example:

    ME: "Phase to EC hive, TF is going down."

    MARINE 1: "WP me comm"

    MARINE 2: "TF?"

    MARINE 3: "Phase? WP me"

    And 30 seconds/ a minute later, EC fortifications gone, so I recycle the whole damn base, proclaim my hatred for my newbie team, retry, and go aliens.

    NS could really benefit from forcing newbies to either 1) Read the manual or 2) Going through a training mission or some crap.

    IMO, NS is the perfect clan game, and one horrible pub game due to new/stupid/stupid new players. I really like the "public" passworded servers, though. Granted, as more and more players learn, it'll get better, but meh. Right now, I loathe the times the pw servers I have access to are full and I have to go to a pub.
  • reborebo Join Date: 2002-11-01 Member: 2734Members
    Or they start to load up 250 bullets before phaseing, omg why do they do that?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> when they get there they only fire about 20 anyways before they get eaten.
  • DArtagnanDArtagnan Join Date: 2002-12-22 Member: 11336Members
    I think people should listen to the autohints more often. The "eject commander" button says something to the effect of "Hit this button to eject a commander who is deliberately spoiling the game." I have seen commanders ejected. I have never seen deliberate attempts to spoil a game.

    Oh wait, there was one occasion. A member of one of the top clans, after having ejected one of my clan members (who I admit was new to commanding, but not spoiling the game), took the chair, and after playing normally for a while, recycled the infantry portals and promptly directed us to the enemy. As the nearest fade took off my head with an acid rocket I regretted that I couldn't eject the commander while dead.

    A server (until a "training" mode appears) is one of the only places that a commander can recieve ALL the training he/she needs. In my opinion, players should think twice before banishing another player from the command chair. Has the commander been deliberately ruining my gaming experience? If the answer to this question is "no," then don't hit the button. You don't have to "help," but don't "hurt." There is nothing more disheartening than being ejected early in your commanding career.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    rebo, because they see good players, or occasionally have a good run themselves, and there's nothing worse than running out of ammo just because you forgot to go get some @ the start.
  • MobJusticeMobJustice Join Date: 2002-12-23 Member: 11401Members
    edited December 2002
    D'Artagnan, there is one other thing comms can do to learn what structs do what, what you need to build to get different structs, weapons, etc:

    <span style='font-size:21pt;line-height:100%'>Read the manual </span>

    Novel concept, I know.

    EDIT: And shockwave, spending the 8+ seconds to load up 3 marines to 250 ammo is usually the time it takes for the damage to be done. Where's your m@d skillz when there's nothing to defend? Besides, 50 ammo apiece is all you need, IF you're doing your job right and more than just one guy shows up. Cause 4 marines showing up to stop skulks munching on TFs/PGs tend to, you know, kill the skulks and save the structs. Unless the marines suck, but that's a different story. Basically, structs == priority in that situation. Once everything is safe again, THEN you get ammo.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Hey, I didn't say I AGREED with why they do it, just why they do.
  • DArtagnanDArtagnan Join Date: 2002-12-22 Member: 11336Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->there is one other thing comms can do to learn what structs do what, what you need to build to get different structs, weapons, etc:<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Haha, true, I am a very fond of the Manual.

    I meant more along the lines of exactly how the actual dynamics of marine control, communication, and building occur. I don't want to be trite by saying "The only way ye'll learn is by throwin yerself in!" Definitely, there are massive benefits to seeing the tech tree, for instance, before even considering commanding a force.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Scarily, I'll have to now admit to being too lazy to check the tech tree.

    I just tried stuff, until it worked. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • DArtagnanDArtagnan Join Date: 2002-12-22 Member: 11336Members
    And I'll admit the same.

    Yes, I did jump into the chair before ever opening the manual, but I had checked the interface with bots. That, by the way, only helped to learn the mechanics: selecting, giving waypoints, building, movement.

    I'd suggest getting used to scrolling the screen and the other things through a lan game before taking on the command, and <ahem> the manual. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • QuestionQuestion Join Date: 2002-11-18 Member: 9180Members
    Less and less people are commanding due to marines-refusing-to-take-orders syndrome.

    Its gotten so bad i have a strategy all lined up for it :

    1.Hop into comm chair.

    2.Build up base and order marines out to hive.

    3.If more than 50% of the marine team are being llamas and refusing to obey orders,type "retry" in console to join alien team and press y key to type "aliens will win due to stupid marines not obeying orders".If unable to join alien team,find another server.

    Side note : First time commanding,we won.No complaints.The interface was remarkably easy.And i didnt pratice or anyhting like that.So it IS possible.
  • AhnteisAhnteis teh Bob Join Date: 2002-10-02 Member: 1405Members, NS1 Playtester, Constellation
    <!--QuoteBegin--MobJustice+Dec 23 2002, 01:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MobJustice @ Dec 23 2002, 01:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->And 30 seconds/ a minute later, EC fortifications gone, so I recycle the whole damn base, proclaim my hatred for my newbie team, retry, and go aliens.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So let me get this straight. You get stuck with newb marines so you become a stinkin' llama comm? You actually recycle their base? NS would certainly be better off without jerks like yourself. You expect those marines to magically learn from your idiotic actions? Ever consider telling them what things are? You may lose, but you're going to do that anyway so why not teach them some basics?
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