Ns_breakdown floor plan
InZaneFleaArmy
Join Date: 2002-01-24 Member: 18Members
I noticed everyone else was putting them up...and I thought...Why don't I?...And, I'm not putting any SS's up...until The map is done.
Comments
Anyways, to the pointers:
1 - What are those squiggles on some of the walls?
2 - The dead-end hallway that is in the middle left, with the alien path to the Repair Bay is bad. It is just a dead end for the marines, although it is useful to the aliens.
3 - Also off the right side of the reapir bay, another dead-end that is useful to no one...
4 - All you hiv'es have one entrance making them all easily defenablde against marines, maybe add some rxtra routes in them?
5 - Another useless area, the control lab, dead end...also, 2 more dead ends for marines on the top right, beside the marine spawn. Maybe one of these for alien only access is good, but 4 or 5? Hrmmm...
The layour definately has a good idea to it, with lots of rooms, and 4 hives (instead of usual 3), but you definatyely need to add more paths from dead end rooms, and to each hive. Any by another path to the hive, that doesnt mean, just splitting the hallway into 2 just before the hive. If you look at the leftmost hive, an alien can almost bloackade it right near the marines spawn because it only has one path the whole way.
Hope this helps you <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Four hives is bad. You may have only three, no less, no more.
And as for the layout, I can't say I really like that all 4 hives are just there at the bottom of the map. There's no real symmetry to the map. But then, it's your map and you can make it however you wish.
And I thought that the mapping doc said 3-5 hives. Maybe it needs to be updated.
Vote for what u want me to do (u an vote for more than 1)
1:Take down to 3 hives and wipe out 1 wing
2:Add hallways and the such to connect ways
3:Something else (mention it...DUH)
I personally have been drawing out ns_veil by hand on a graph paper pad... Works quite nicely; it allows me to get a sense of scale on the map. If I can get ahold of a scanner, I'll show you what I've got. If I don't have some screens by then.
Which hive, from left to right: 1 2 3 4 (DUH)...The Main control and sci lab...main control will have cameras in the Alien Hives. The Sci lab will just be another room, and possibly a nice ambush spot. The reason I made it in that, is because...well...I've just started the map in WC...