Model Of Game Progression
Irrelevancy
Join Date: 2002-11-30 Member: 10306Members
<div class="IPBDescription">Need to check accuracy</div> How accurate would u guyz say this is:
Given the game is played with good teams on both sides, and the neither team rushes at the start(to prolong the game). At midgame and lategame, it is assumed that the aliens have secured 2 hives, and the marines 1 hive.
<b>Start-game</b>
Skulks Vs Basic Marines
Balance: Equal
<b>Mid-game</b>
Fades Vs Marines w lvl 2 upgrades
Balance: Tilts in favour of Aliens
<b>Late-game</b>
Fades vs Marines w HA/HMG
Balance: Equal
<b>End-game</b>
Onos vs Marines w HA/HMG *OR* Skulks vs Marines w HA/HMG
Balance: one side is screwed
Given the game is played with good teams on both sides, and the neither team rushes at the start(to prolong the game). At midgame and lategame, it is assumed that the aliens have secured 2 hives, and the marines 1 hive.
<b>Start-game</b>
Skulks Vs Basic Marines
Balance: Equal
<b>Mid-game</b>
Fades Vs Marines w lvl 2 upgrades
Balance: Tilts in favour of Aliens
<b>Late-game</b>
Fades vs Marines w HA/HMG
Balance: Equal
<b>End-game</b>
Onos vs Marines w HA/HMG *OR* Skulks vs Marines w HA/HMG
Balance: one side is screwed
Comments
Fades Vs Marines w lvl 2 upgrades
Balance: Tilts in favour of Aliens<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
True, true...
BUT, fades should face marines with weapons and not just upgrades. Then it is equal.
With 2 hives mid game advantage defintly for aliens.
Late game, with still only 2 hives, huge advantage for marines. I dont know if i would even call it fair on 3 hives, but aliens with 2 hives vs ha/hmg/upgrades are screwed.
Sure you dont HAVE to fight them, you can weaken them and run away to heal. But they will just be welded to max again. Soon enough you will be FORCED to fight them and get raped, eg when they siege/attack a hive.
With 2 hives mid game advantage defintly for aliens.
Late game, with still only 2 hives, huge advantage for marines. I dont know if i would even call it fair on 3 hives, but aliens with 2 hives vs ha/hmg/upgrades are screwed.
Sure you dont HAVE to fight them, you can weaken them and run away to heal. But they will just be welded to max again. Soon enough you will be FORCED to fight them and get raped, eg when they siege/attack a hive.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Three good HA/HMG/GL/Welder marines are almost invulnerable. Only a combo of good lerk-fade-gorge can take them out, and even they will have a really tough fight. Which is how it should be.
Middle: <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <span style='color:red'>Aliens</span>
Late: (all tech stuff researched) <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo--> <span style='color:blue'>Marines</span>- if they have the mountains of resorces required to pile HA+HMG+Welder+medkits onto every marine, if not, <span style='color:red'>Aliens</span>
On the other hand, if the marines don't work as a team, they don't stand a chance through any part of the game.
I usually spring for armor upgrades as a commander... boost straight to level 2 on that, 3 if i can afford it, before i even start throwing stuff at the weapon upgrades. Why? A good shotgunner can take down a fade in light armor, and a group of LMGers who understand the "you're expendable, RUSH THE THING" approach to fade engagement can do so, as well.
I always play as eith lerk of skulk, even when onos are avalible, why <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Beacuse skulks are fast, and lerks are ranged, that simple. But if I see a heavy its .......AHHHH......... <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> , then go to base right out side of marine spawn and then theres the onos evolution. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
If u understood something u are as stupid as me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->