Will Anything Really Change With 1.04?
Vicentegrad_II
Join Date: 2002-12-21 Member: 11275Members
<div class="IPBDescription">As far as Kharaa strategy goes...?</div> Looking at the patch changes, I don't see anything that really crippled or dramatically changed the Kharaa for 1.04
is there something I'm missing...or will I just have even <i>more</i> fun killing Marines in 1.04?
PS: We need some Fade/Lerk smilies <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
is there something I'm missing...or will I just have even <i>more</i> fun killing Marines in 1.04?
PS: We need some Fade/Lerk smilies <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Comments
It was on Caged, so there was alot of fun playing wit hthe levles of elevation, and both sides were frantically going for the second/third hive. We finally broke the 3rd hives defense as the marines made a push for one of our hives, and well, it was a still a batle. Although, 5 onoses at the end of game kinda killed that lol. So, you need to realize on this new patchm things are more dependent on your actions. So if you go for a big skulk rush, and you die, with no effect to the marines, you could very well find yourself with a new game starting. 19 marines with lmgs, can take down a hive <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->