Pallette

Mothership0x0xMothership0x0x Join Date: 2003-01-06 Member: 11909Members
<div class="IPBDescription">Texturing</div> When creating Textures, Where can i get the Pallete that NS uses?

Comments

  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    It isn't like the old days of Quake where everything was a shade of brown. Each texture has its own individual pallete. Just design it in photoshop, use Wally to paste it (it'll turn it down to 256color for you) into the WAD. Simple as pie.
  • Mothership0x0xMothership0x0x Join Date: 2003-01-06 Member: 11909Members
    Well it looked cool in photoshop, but then when i exported the jpg to a wad, it turned all nasty. The pallete that comes with Wally appears to not appreciate the color of green. Any tips?
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    You can tune it down to 256 within Photoshop; it'll do a smarter job of picking the colors than Wally will.
  • evoLvingeviLevoLvingeviL Join Date: 2002-11-08 Member: 7802Members
    I've never had a problem with Wally's 8-bitting... in fact, I usually don't notice the difference between the 8-bit and the Photoshop pics.

    I'm thinking the JPG export fux0red things. I usually Flatten Image (if there's layers), Select Canvas (ctrl + a) and then just use Wally to Paste As New. Quick and easy. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • BioHazBioHaz Join Date: 2002-02-18 Member: 226Members
    Dont even have to flatten before copy, just use "Copy Merged" when you have the entire canvas selected, then paste into wally.
  • Mothership0x0xMothership0x0x Join Date: 2003-01-06 Member: 11909Members
    Thanks Again Guys!
  • FinaFina Join Date: 2002-11-01 Member: 3267Members
    Don't save it as a JPG. It will cause loss. Save it as a BMP to keep the image at it's purest quality.
  • BytorBytor Join Date: 2002-11-19 Member: 9323Members
    <!--QuoteBegin--BioHaz+Jan 6 2003, 01:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BioHaz @ Jan 6 2003, 01:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Dont even have to flatten before copy, just use "Copy Merged" when you have the entire canvas selected, then paste into wally.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I really need to read the docs on Photoshop ... or at least look at the menus more. If I had known there was a "copy merged" command, I would have saved a fair amount of time in recent projects.

    Thanks for the info.
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    edited January 2003
    And remember the textures will look quite different ingame.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    edited January 2003
    <!--QuoteBegin--BioHaz+Jan 6 2003, 11:01 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BioHaz @ Jan 6 2003, 11:01 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Dont even have to flatten before copy, just use "Copy Merged" when you have the entire canvas selected, then paste into wally.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I found Copy Merged a number of months ago for the first time. I love it to pieces.

    Also, try to get a grip of:

    <ul>
    <li>Photoshop Actions
    <li>The stroke tool
    <li>The different layer modes (especially colour dodge)
    <li>Editing colour palettes (for those times when KFS wants a { texture with all haste! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> )
    </ul>
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Ahh.... I use PSP, but layer modes are a godsend. I only started using them fully a few months ago, but they really are great. I wonder if PSP has a copy merged... it would certainly make my life easier <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    Used it today.
    Just SHIFT+CTRL+C
    Hallelujah!
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