About The Func_weldable
Munty
Join Date: 2002-11-01 Member: 2972Members, Constellation
At the moment i have a door which you can open when you weld its button. However while the door is opening i want a sound to play. I have the sound set up, but for some reason it plays whenever the button is use, even if it hasnt been welded yet. The door only opens or closes if the button has been welded. And im usinig a multi_manager to play the sound and open the door.
Adding masters to the target_mp3audio doesnt work, and the target_mp3audio entitie is the only one which can play the warning <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Anyone have any ideas?
Adding masters to the target_mp3audio doesnt work, and the target_mp3audio entitie is the only one which can play the warning <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Anyone have any ideas?
Comments
ATM i Can use the button even though it isnt welded, and it still plays the sound... which it shouldnt as the button is mastered <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->