Nice Looking Flamethrower In Hl...
<div class="IPBDescription">check it out, screenshot.</div> <img src='http://www.planethalflife.com/paroxysm/poly/saytest03.jpg' border='0' alt='user posted image'>
its for the Paroxysm mod..doesnt look too bad..not sure if has the functions NS is looking for :/ too bad this one isnt out so i could check it oh yea they got a cool chainsword..thatd be fun to use...
its for the Paroxysm mod..doesnt look too bad..not sure if has the functions NS is looking for :/ too bad this one isnt out so i could check it oh yea they got a cool chainsword..thatd be fun to use...
Comments
I can't really see the Idea or Suggestion in this thread, so I'll flip a coin to find out whether I'll move it to Off-Topic or lock it.
...
Damn, you're lucky.
<span style='color:blue'>***Moved.***</span>
in the future tho i think it would be kewl to add new weapons , tho this might back fire and some weapons wont be use much anymore.
and the tfc flamethrow = teh win!111<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That is precisely the R_speed limits outlined in the mapping guidelines.
You can make a map with as high R_speeds as you like, just don't expect it to be official.
And when it comes to coding in game engines, its not about whether things are POSSIBLE, but whether things are worth the time and effort it will take to make it work, and worth the system hit it'll take to have said feature be used.
That reminds me of a mapping competition I was reading about a while back on some CS site. The mappers were told to create maps and not to worry about r_speeds. I saw some pics of the maps and they looked sweet! Of course not playable but pretty nonetheless.
woohoo! i can finaly run Ns at more than 640x480!
btw the min specs for half-life was made so it ran at 25fps , which isnt that good anyway <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
The guy in charge of their mapping section (calling himself 'Gunslinger^n/a', go figure...) gave a number of blurbs, each transporting a certain mood that could be used as theme for the submissions. One of them was an excerpt from the Dark Tower.
I never liked those nerds... I must...I must go kill some ALiens... sorry... Kill...Destroy...Annihilate...Me...Kill...
Anyway, they get the Bender comics (the only thing that still connects me with Counter-Strike), so I'll keep on clogging their bandwith.
Ok, jetzt muss ich BodyArmor kaufen, Defusal Kit, MP5.. OK los geht's! Ach scheisse! Ich habe fast vergessen, ammo zu kaufen!
Toeten wir ihn jetzt oder spater?
Aehm, lassen wir ihn ein Bisschen rumlaufen.
Or something like that. They still make Bender Comics? The Bender Models for CS 1.3 were pretty funny, too.