Flayra's playtest 4/20 pics

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
<div class="IPBDescription">Four more yummy pics</div>Hey everyone,

As usual, here are some more pics from playtesting, enough to hopefully keep you satisfied while we squash bugs and get more artwork in there.  

Enjoy.

<b>Some aliens try their damned to get past a tripmine trap. I watched them here for a full minute while they figured out what to do (mines can't be shot)</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-NSIPT3-1.jpg" border="0">

<b>Some marines try to get through the airlock unscathed while someone behind them goes crazy with a grenade launcher.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-NSIPT3-2.jpg" border="0">

<b>I try to direct an assault on bast's water hive.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-NSIPT3-3.jpg" border="0">

<b>Moleculor gets a siege turret online while yelling for help.</b>
<img src="http://www.natural-selection.org/iB_html/uploads/cgc-NSIPT3-4.jpg" border="0">
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Comments

  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Yelling? I was probably screaming. I did a lot of that.
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    Everything looks awesome <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->  I probably don't need to ask this, but I presume the HL tripmine and medikit models are placeholders?

    One thing that worries me a little bit is tripmines not being shootable.  I realize that shootable tripmines don't make for terribly good defense, and it's gonna be harder to get some of the aliens to hit the trips (levels 1, 3 and 4 have special abilites that could enable them to avoid the trips), something just doesn't sit well with me on this.  It just feels like it'd be basically a permanent barrier until someone got sick of it and sacrificed himself.  Even if the aliens have to stop and shoot the trips, that does slow them down for a second or two, perhaps long enough for some marines to haul their butts out of there or finish the turret that they're building.

    Then again, I suppose this is exactly the kind of issue that playtesting is there to fix <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • ErpErp Join Date: 2002-01-25 Member: 90Members
    Woah.

    It's looking incredible.
  • 007007 Join Date: 2002-01-27 Member: 116Members
    hubba hubba hubba hubba hubba... huh? What? Oh this things on?


    Uhhh Nice! Just one thing... when you allow more beta ppl... PICK MEEEE!!!!!!! KAY??? KAY?<!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo--> I WANT TO PLAY SOOOOOOO BAAAD>>> !! ....errr... kay? ....kay
  • BiomechanoidBiomechanoid Join Date: 2002-02-12 Member: 203Members
    niiiiice.

    thou I'm in the same camp as rhoads: if they aren't shootable, then an explosion going off next to one won't detonate them either, right? so if you set up a grid that's impossible to cross without setting one off, you'll have to sacrifice yourself for EVERY SINGLE TRIPMINE, as setting one off won't set off the others. I can forsee lots of potential abuse here.

    slightly off topic: if you need to llama proof/test the mod, I've got a grade "A" llama from my LANs who wants to "B D 1st 2 h4x0r 7h1s l337 m0d"
    You can shoot him if you like <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->

    BTW, Bob looks kinda... big. is that just the screenshot's perspective? it seems like he's the size of a prone marine
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    was there an alien near you ??
  • shovenshoven Join Date: 2002-01-24 Member: 29Members, NS1 Playtester, Contributor
    In the second pic, the marine 2nd from the right, 3rd from the left... is he holding a shotgun? I don't think I've ever seen an in-game pic of the shotgun.
  • JedisarJedisar Join Date: 2002-03-03 Member: 264Awaiting Authorization
    ...This game is going to be truely amazing..
  • XTS_HighlanderXTS_Highlander Join Date: 2002-04-13 Member: 429Members
    Yeah bob looks pretty damn big... I thought he was the lvl2 when i first glanced.  And also about the tripmines, that could cause some easily exploitable nuisances if you're not too careful.
  • TraneTrane Join Date: 2002-02-01 Member: 148Members
    The trip mines are just going to have to be more carefully used.  Better to have unshootable tripmines then have 17000 of them blocking one door....
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    Well if you think about it, Bob should be able to crawl over many of them, pudgy would just have to avoid them, the lvl3 could fly over them, the lvl4 could blink THROUGH them, and the lvl5 will probably just barge straight past and only get a scratch <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • XTS_HighlanderXTS_Highlander Join Date: 2002-04-13 Member: 429Members
    Hehe that's true I suppose, but if a whole bunch of marines use them effectively, I'd just be like welding a door shut, only the consequences for wandering through this blocked door will be much more severe.....
  • GazaarGazaar Join Date: 2002-03-31 Member: 366Banned
    Apparently beta bobs drink their milk!  This game is plainly going to be the best mod for any game ever...w00t.
  • ElowindElowind Join Date: 2002-03-06 Member: 279Members
    sweet pics, but i've noticed sumthign about that lvl 4, are u completed with the model? becuase it sure looks like the Genestealer model located around on half life model sites
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    That's because it is the genestealer.  Don't worry, the genestealer is only placeholder, and it will be replaced by the real model once its ready.
  • KheldarKheldar Join Date: 2002-01-25 Member: 64Members
    ay... they really look great...I WONTS TO PLAYTEST!... damn my emotions took the upper and of me for some seconds... I REALLY WANT TO! damn... there it happend again <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Ok, what IS a Genestealer?
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    heh those pics look great and i'm glad to see that free wears his tag <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
    Go EC !
  • ElowindElowind Join Date: 2002-03-06 Member: 279Members
    <a href="http://clankes.galeon.com/images/models/gs.gif" target="_blank">http://clankes.galeon.com/images/models/gs.gif</a>

    thats a link to a small pic of the genestealer
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    That shotgun actually looks a lot like the HL shotty, not the one displayed on the weapons page at the RR.  Am I just blind?  What gun is that?

    Isn't Greedo SECKSEE in his Bob suit?<!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
  • InZaneFleaArmyInZaneFleaArmy Join Date: 2002-01-24 Member: 18Members
    I'm pretty sure thats me with that shotty...I almost always had one...Was that the time we all had lmg cept for me and we all had like 40 bullets? and I had 50 shotgun shells? XD...The tripmines work fine.  Aliens get past them easily ctually.
  • KilltoyKilltoy Join Date: 2002-03-28 Member: 358Members
    A genestealer is a product of the creative minds over at Games Workshop, and I believe were first used in their miniature-based strategy game "Space Hulk".

    And if you're hungering for some alien-crunching action, check your local game supplier for a copy of Electronic Art's computer rendition of that board game, under the same name. It was turned out a couple years back, so it should be nice and cheap.
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Well Coil, yes.  For now, that is the HL shotgun.  Don't worry, it will also be replaced by the real model as soon as it's available.

    And as far as my seckseeness, well, I do what I can.  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • Bacon_BitsBacon_Bits Join Date: 2002-02-05 Member: 167Members
    A genestealer is part of an alien group (want to say species but it's made up of several species) called the tyranids...  they are in warhammer 40k, and I'm fairly sure 40k outdates space hulk.
  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
  • Spork_2Spork_2 Join Date: 2002-04-11 Member: 422Members
    Did someone say "genestealer?"

    Way of topic, by the way.

    I, my friends, am a genestealer fanatic.  They are by far the coolest infantry models for the Tyranids in Warhammer 40,000.  Anyway, I can at least give you a quick explanation of what it is.

    Genestealers are a hostile xenomorph that takes the DNA of its host species and crosses it with its own DNA, creating a hybrid.  Genestealers  can infect a civilian, causing its offspring to be a mutated version of the host species.  This creature will then form a revolutionary movement in the disguise of a religious cult, and the infection of the genestealer will proliferate until the cult attacks, bringing down local militia and so forth.

    Then, the Tyranid Hive Fleet is drawn to the planet (the original mutant sends out a psychic signal that is amplified by the size of the cult), and will then land, kill everyone, consume all biomass on the planet, then stip it clean of reasources.  Then the Tyranids and genestealers move on to another planet.

    For those of you that already knew most of this, I am thinking about starting a genestealer cult army.  Any suggestions?
  • HellockeHellocke Join Date: 2002-04-13 Member: 432Members
    Go for it, Spork! As my mighty Eldar army turns your genestealers in to burning husks of flesh... Er, anyway. Awesome pics. I wanna play.
  • PlaguebearerPlaguebearer Join Date: 2002-03-21 Member: 338Members, NS1 Playtester, Contributor
    gotta chime in on the Genestealer thing.

    Genestealers as they appear today, I believe did first appear in the Space Hulk game.  Previous to that they had a MUCH different appearance - if I had my Rogue Trader book handy I'd scan it in - much more leechy than Tyranidy.  Their place in the Tyranid Hive structure came along later (much to my dislike, really - it took a lot of the shine off the Genestealer Cult armies and turned Stealers into just another 'Nid shock troop).

    Of course, back then the Tyranids we saw were just Termagants, until the big plastic Tyranid Warriors came along in... Space Crusade?  I think that was the name?  The board game that featured boarding actions on Tyranid ships, and you got measly Space Marine Scouts.

    As KT said, the computer game versions (there were two, the second being subtitled 'Vengeance of the Blood Angels', I believe) were cool.

    *reminisces about his several-hundred-strong Stealer Cult army taking on Killtoy's combined (and heavily converted) Space Marine and Imperial Guard armies*
  • KassingerKassinger Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
    Haven't got enough information about the Genestealer yet? What about visiting the one who made the HL model?

    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Genestealers, from Games Workshop's Warhammer 40k universe, are quite possibly the coolest alien race you'll meet. Or at least, they were, back in the days of Cults, about five or six years ago, before they were reduced to simple grunts for the Tyranid horde. In any case, I've always wanted to see one in a deathmatch, any deathmatch, for any game. I've heard many reasons why this model could never be made for Half-Life. They said the model would be too detailed, the skin would be too big, and the animations wouldn't work. Nobody wanted to grant my wish, so I did it myself, with OmegaLE providing the (amazing) animations. The model is 728 faces (no, I'm not shaving a few off to help the score, it really is that low) , the skin comes on one 256x256 image (Really, it does. Re-using as much of the texture as you can is the key.) and all one hundred and six animations are original (what did you expect, with that thing's skeleton?), so I'm donating a big, fat "So there!" to all the nay-sayers, accompanied by a poked out tongue and a lively victory dance. Yes, it looks a bit silly bouncing around a concrete bunker wielding a Glock, but there you go.
    <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->


    Enter the <a href="http://home.online.no/~dbeswick/ieindex.html" target="_blank">Meatshed</a>
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