New ns_ttro screenies
blueman
Join Date: 2002-04-09 Member: 399Members
<div class="IPBDescription">Feedback please</div>ok. Ive been detailing the done part and reshaping the comander center area. This pics are from another room, im planning to flood the room till mid of the blue light (just till the feet, and im also planning to put some alien infestation, and some steam going out the ventilation tubes.
<img src="http://www.planethalflife.com/roleplayhl/team/blueman/ns_ttro0000.jpg" border="0">
<img src="http://www.planethalflife.com/roleplayhl/team/blueman/ns_ttro0001.jpg" border="0">
<img src="http://www.planethalflife.com/roleplayhl/team/blueman/ns_ttro0000.jpg" border="0">
<img src="http://www.planethalflife.com/roleplayhl/team/blueman/ns_ttro0001.jpg" border="0">
Comments
Some spot lights on top of those rounded columns, shining down along the surface.
Also, I think there needs to be a bit more lip on your steps, 2-4 units would look good. Right now they seem paper-thin.
I like the idea of shallow water, I think it will look very nice!
-> <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
It doesn't look bland to me, just a darkened corridor. Besides, it can be good to have bland places somewhere, it makes you notice the other parts more.
A) it does not look real
B) you can get disoriented
C) All the structure (indoor) should look more or less the same if it is all being part of a laboratory station or space ship. The trick is playing with colours and adding some little stuff to each of that rooms or corridors to make them look at the same time exactly as last corridor and totally different. Do you understand me?? xD
<!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
i believe this is from the cc (glass room) and the marines display area. It is a bright area cause it is the marines start (logic)
<img src="http://www.planethalflife.com/roleplayhl/team/blueman/blueman_ns_ttro0012.JPG" border="0">
This is the old turbines, it is a dead ending, it combines blue, red and white lights and it is a bit dark in the corners. the pic does not show the rest of the room as it is in dev at this time.
<img src="http://www.planethalflife.com/roleplayhl/team/blueman/blueman_ns_ttro0013.JPG" border="0">
As for the second shot, it looks really great. I especially like the architectural style of those columns on the side. Good job!