1.04c

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Comments

  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    last I checked it takes a while for the armory to upgrade, like 2 minutes? plus it costs resources (as do the HMGs) That's not what this post is about, I said that earlier, though <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • NiteowlNiteowl Join Date: 2002-09-04 Member: 1274Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Alien Bob+Jan 9 2003, 06:57 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Alien Bob @ Jan 9 2003, 06:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm not sure about the idea of gorges building chambers around siege cannons. How often is that situation likely to happen, really, that a gorge will
    a) find an undefended siege and
    b) be the only alien near enough to deal with it?

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    i gorge quite a bit (exclusively, it seems) and i find myself in this situation i'd say 50%. there are a few SGs, but u can still plop an OT or DT close to that siege.

    carapaced gorge can take quite a few hits.
  • WeedkillerWeedkiller Join Date: 2002-11-22 Member: 9644Members
    Wouldn't it make more sense to release 1.04a as 1.04, 1.04b as 1.05, and 1.04c as 1.06?
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Not that hard to kill a HMG marine. Wait above door, (preferably have a skulk get his attention then run away), the drop down on his head and bite him.
  • PONYDizzlePONYDizzle Join Date: 2003-01-03 Member: 11767Members
    <!--QuoteBegin--Sephiroth2k+Jan 8 2003, 10:17 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sephiroth2k @ Jan 8 2003, 10:17 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->d, what i think you fail to understand is that f a gorge runs up and builds a chamber the sieges will target it it blow themselves up... which is very good <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yes! finally a use for sensory chambers! (only 10 res each)
  • JusticeBladeJusticeBlade Join Date: 2002-12-23 Member: 11440Members
    I'm guessing there are no marine players here who don't like the changes that have been done? Well I guess its back to Aliens win every round. But I won't wine like the majority of the alien players do. I'll just have to find a new way of beating them! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->




    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <!--QuoteBegin--Weedkiller+Jan 9 2003, 07:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Weedkiller @ Jan 9 2003, 07:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Wouldn't it make more sense to release 1.04a as 1.04, 1.04b as 1.05, and 1.04c as 1.06?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Well, it's still 1.04 in testing. They're revising the 1.04 patch itself, not making new patches. That, and what happens when we hit 1.10? That's supposed to be a client patch. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    1.04D is out i believe it fixes motion tracking for linux servers
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Niteowl+Jan 9 2003, 11:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Niteowl @ Jan 9 2003, 11:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i gorge quite a bit (exclusively, it seems) and i find myself in this situation i'd say 50%. there are a few SGs, but u can still plop an OT or DT close to that siege.

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    By SG you mean Sentry Gun? Bad choice of abbreviation since it also means Siege Gun <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> T's is what we call them to avoid confusion.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->carapaced gorge can take quite a few hits.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yeah I found out yesterday. Chased this gutsy George half across them map or so it seemed. First I unloaded a clip of LMG bullets in him. then a pistol clip. Of course not all of them hit, and befoer I reloaded he'd run past some OC's and that sort of killed me. I felt he was pretending to be a fade <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    <!--QuoteBegin--FireWater+Jan 9 2003, 11:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (FireWater @ Jan 9 2003, 11:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->1.04D is out i believe it fixes motion tracking for linux servers<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    A NEW one AGAIN? Got notes on it too?
  • FirewaterFirewater Balance Expert Join Date: 2002-12-12 Member: 10690Members, Constellation
    thats all i know it fixes, i think it drops the CPU usage a lot too
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