Wtf?

CookieCookie Join Date: 2002-11-04 Member: 6817Banned, Constellation
<div class="IPBDescription">what does this mean?</div> i just compiled my lights and i got this error message up
************ ERROR ************
Bad surface extents

i would like to know what the hell this means

Comments

  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    Usually a texture scaled waaaaay too small, in my experience. Look at the location of the error and go change the texture size.
  • CookieCookie Join Date: 2002-11-04 Member: 6817Banned, Constellation
    ok ty ill try that now
  • DeathToll_DavidDeathToll_David Join Date: 2002-11-09 Member: 7902Members
    Yea I get that alot.

    I find it necessary to sometimes delete the brush with the back extents and then redo it.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Were you using the -subdivide command with an argument greater than 240 with the new HLBSP? Although that works in box room test maps, the functionality doesn't work AT ALL in normal map application and gives a bad surface extents error.
  • CookieCookie Join Date: 2002-11-04 Member: 6817Banned, Constellation
    hmm ive totally redone the small thing that i recently done and it still dont work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Post a small mapfile with that block here and I/we will correct it.

    on compex blocks sometimes the "carve stamp" method works:
    move the small error causing object into a solid block and carve the block with it. -> you have a "hole stamp block"
    then move a new small solid block into the hollowed "stamp block" and use hollow on the "stamp block"
    you now have ...
    1. VHE crashed
    or
    2. a 1:1 copy of the error-block still causing the error
    or
    3. an copy of the error-block with the same shape BUT without the error.
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