Is It Possible...
Soldier_of_Misfortune
Join Date: 2003-01-06 Member: 11957Members
Is it possible on the halflife engines to make gorges fatter with the more resources they have? I know they're very bulky because of the resources they carry...but i think it'd be hilarious to see which gorge is saving up for the hive and which isn't. At 0 resources they're about as skinny as a skulk but as their resources go up to about 40 they're teh normal size and just grow from there...they should stay the same position over the ground...i know that'd be a pain in the **** to program...i'm not saying they should get onos sized, but maybe just bulge the character model a bit more at every 10 resources? Its nothing really that important, it'd just look funny. Sorry if this isn't making much sense...been up most of the night playing NS <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Comments
Queddy, do not flame them, just ask them nicely to search.
i think that would be hilarious!
fatty pouch <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' valign='absmiddle' alt='pudgy.gif'><!--endemo-->
where you can glow, etc. but other cool things could happen <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
ah, it's not all that impossible, and you don't need multiple models, EITHER.
Unreal Tournament has a fat something mode, the more kills you've gotten, the fatter you get.. if you die, i think you become twig-like again
pretty funny, though