Ns Script

BadmasterBadmaster Join Date: 2002-12-12 Member: 10707Members
edited August 2011 in NS General Discussion
<div class="IPBDescription">have a look!</div>Once made a Script which didn't work at all because the hotkeys r disallowed to be used in aliases... now i was bored (or i'd have had to do sth i don't like ^^) again and got my Script working...
there r still quite a lot of unused aliases in it.
If u use some of my aliases plz keep the �with it.. thnx...
i think my script covers most of the needs u might have and as 1.1 isn't out yet i think u can't script more anyway ;)

_________________
<b>New Version!:</b>
Look at the Readme for Changes :)
_________________

Comments/Bugs/Questions/Suggestions to badmaster@gmx.ch or just in this thread :)


Have Phun! also have a look @ the Script Page
<b>Download Ver 0.4</b>
Download Ver 0.3
Download Ver 0.2


Greetz [TAC]Badmaster

Comments

  • BadmasterBadmaster Join Date: 2002-12-12 Member: 10707Members
    edited August 2011
    Current Readme:
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->[TAC]Badmasters - NS - Commander / Marine / Alien Script [English Readme]

    { Deutsches Readme weiter unten }

    Info:
    I made all aliases myself and did NOT copy anything from some1 else!
    If u use any of my aliases plz keep my � notice.

    Installation:
    simply unzip all files into natural-selection mod folder.
    if upon connecting the script won't be executed anyways type exec autoexec.cfg in console.

    Bindings:
    please have a look at normal HL ingame control setup...

    [Evolving]
    Keypad 4 -> Lerk
    Keypad 5 -> Onos
    Keypad 6 -> Fade
    Keypad 1 -> Skul
    Keypad 2 -> Gorg

    [Upgrading]
    Keypad 3 -> Cloak Upgrade
    Keypad 0 -> Carpace Upgrade
    Keypad . -> Adrenaline Upgrade

    [Building]
    o -> Build Offense Chamber
    p -> Build Defense Chamber
    k -> Build Movement Chamber
    l -> Build Sensory Chamber
    j -> Build Resource Tower


    Version Info:
    [0.4]
    - added several new Binds/Aliases
    - added Hive Communication Aliases with Map Switch

    [0.3]
    - added saysoff for aliens...
    - new binds..

    [0.2]
    - fixed sayscript and various impulse cmds...
    - hotkeys for com fixed

    [0.1]
    -first release


    Contact:
    Any Bugs/Comments/Questions/Suggestions to badmaster@gmx.ch






    [TAC]Badmasters - NS - Commander / Marine / Alien Script [German Readme]


    Infos:
    S�mtliche in diesem Script verwendete Aliase wurden von mir pers�nlich erstellt. Ich habe KEINEN Code weiterverwendet.
    Wenn ihr Teile meines Scripts anderwertig benutzt dann bitte lasst den � dabei... danke

    Installation:
    Das gesamte zip ins ../Half-Life/ns/ Verzeichnis entzippen.
    Falls die Scripts nciht automatisch ingame ausgef�hrt werden "exec autoexec.cfg" in die console eingeben.

    Bindings:

    Viele Controls k�nnen �ber das ingame Controls Men� festgelegt werden... der Rest ist fest (wer will kann nat�rlich editieren ;)).

    [Evolving]
    Keypad 4 -> Lerk
    Keypad 5 -> Onos
    Keypad 6 -> Fade
    Keypad 1 -> Skul
    Keypad 2 -> Gorg

    [Upgrading]
    Keypad 3 -> Cloak Upgrade
    Keypad 0 -> Carpace Upgrade
    Keypad . -> Adrenaline Upgrade

    [Building]
    o -> Build Offense Chamber
    p -> Build Defense Chamber
    k -> Build Movement Chamber
    l -> Build Sensory Chamber
    j -> Build Resource Tower

    Versions Info:
    [0.4]
    - wieder ein paar verschiedene neue Binds/Aliase
    - Hive Kommunikations Aliases mit Map Switch hinzugef�gt

    [0.3]
    - Sayscript von aliens kann nun auch ausgestellt werden...
    - neue binds..

    [0.2]
    - div. sayscript und impulse kommandos gefixt...
    - hotkeys f�r den Kommander gefixt

    [0.1]
    - erstes Release


    Kontakt:
    Fehler/Kommentare/vorschl�ge an badmaster@gmx.ch<!--QuoteEnd--></div><!--QuoteEEnd-->
  • BadmasterBadmaster Join Date: 2002-12-12 Member: 10707Members
    hmmm... to bad there's no scripting thread <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • KaliKali Join Date: 2002-07-01 Member: 858Members
    I posted it on ns.de
  • BadmasterBadmaster Join Date: 2002-12-12 Member: 10707Members
    ty <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • BadmasterBadmaster Join Date: 2002-12-12 Member: 10707Members
    kali could u plz update the file on the ns.de mirror? thnx a lot...
  • BadmasterBadmaster Join Date: 2002-12-12 Member: 10707Members
    New ver again <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> give it a try <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
    Greetz Badmaster
  • fraui666fraui666 Join Date: 2002-11-01 Member: 2079Members
    the script is quite good but the teamsay as gorge will **** ppl off
    while telling the team that a hives going up is good, the teamsay while building chambers is plain spam so i would like to see this removed
  • BadmasterBadmaster Join Date: 2002-12-12 Member: 10707Members
    yep i noticed that <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
    sayoff was bugged because i moved my script into a seperate directory...
    is fixed now..
    u can always type sayscript in console or bind a key to that in ingame controls...
    will write different sayscript levels...
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