Long Live Weapons!

LaserApaLaserApa Join Date: 2002-10-27 Member: 1638Members
<div class="IPBDescription">A little tip.</div> You and 2 buddys equiped with HMGs and a shotgun run for a hive. You wait for the commander to start building when in comes a few skulks. One of your pals drop but you kill the skulks. Now, the shotgun he dropped will vanish in 30 secons (i think). If you pick it up, the gun you dropped will live another 30 seconds. After 20 seconds switch again and the shotgun will live another 30 seconds, thus keeping it alive until your pal makes it back to the hive. Save some money <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

There is a Drawback though. When you switch you only get the ammo left in the gun that was dropped. So the shotgun might only have 6 or 7 shells left in it. And when you switch back to your original gun it will only have what you left in it the clip. So have the commander ready to drop you some ammo for you when your pal is back.

This works best if you are playing with a freind, or in a ClanGame.

Comments

  • OdaOwnzYewOdaOwnzYew Join Date: 2002-09-04 Member: 1275Members
    yah whenever im playing, a guy dies just outsie our base with an hmg, then someone i bse is screaming for an hmg, ive always wondered why th didn't just run out, pick up the gun and kill a few skulks
  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    Isnt it true that weapons dropped near the armry (in a small cricle around it) stay and dont dissapear after 30 secs?
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    <!--QuoteBegin--dizzy.souls+Jan 12 2003, 11:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dizzy.souls @ Jan 12 2003, 11:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Isnt it true that weapons dropped near the armry (in a small cricle around it) stay and dont dissapear after 30 secs?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    interesting. i'll have to try this, considering comm-dropped weapons do not disappear, or at least last a hell of a lot longer.
  • XCanXCan Join Date: 2002-11-03 Member: 5904Members, Constellation
    That is true, I always drop 1 set of ha hmg & welder when I can afford it. That equip-set has never dissapeared. But I'm not sure what would happen if a marine dies with that equip... maybe then it'll still dissapear
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    <!--QuoteBegin--dizzy.souls+Jan 12 2003, 11:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dizzy.souls @ Jan 12 2003, 11:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Isnt it true that weapons dropped near the armry (in a small cricle around it) stay and dont dissapear after 30 secs?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Player dropped weapons last 30 seconds, regardless of where they are dropped. Commander dropped weapons (which have to be in the proximity of an armory) last until they're picked up.
  • Error404Error404 Join Date: 2002-11-19 Member: 9353Members
    If I'm really low on health, I always chuck my weapon at someone who's fresh on HP whether they want it or not. Most annoying is when they decide to run off by themselves with it and lose it forever.
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    This should not be useful unless you expect backup shortly after , sice your damage is in no way increased...and the costs dont matter since noone uses the weapon on the ground
  • UrzaUrza Join Date: 2002-12-24 Member: 11514Members
    I've spent hours picking up weapons untill someone respawned in main base <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
    But hey it works
  • pulsedsnpulsedsn Join Date: 2002-12-18 Member: 11095Members
    good idea, though chances are you will die before your buddy arrives >_<
  • Mr_EdMr_Ed Join Date: 2002-11-04 Member: 6867Members
    Usually if me and a fellow grunt head off to do some hunting and one of us dies... the other will turn and head back for the phase gate... on the way just keep dropping the guns in front of you as you walk... it takes a while and you gotta watch your back... but anything to keep an hmg alive is worth it to me.
  • LaserApaLaserApa Join Date: 2002-10-27 Member: 1638Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    good idea, though chances are you will die before your buddy arrives >_<
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Yepp... that be true.. friggin Aliens <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> But more than often it works, since you dont have to do it all the time, just switch every 20 seconds or so. But as i said: Works best if you are playing with a buddy who knows you are saving his gun, and will come rushing for it.
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