Ns_entropy

Space_ApeSpace_Ape Join Date: 2002-01-27 Member: 114Members
<div class="IPBDescription">fixed host, pics should be there</div> Hi all , i switched host as Angelfire was not coping with the traffic, hope this holds up, had to lower the quality of the jpegs , but they still look ok

Main tunnel leading to the Engine Room Hive
<img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy14.jpg' border='0' alt='user posted image'>

<img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy13.jpg' border='0' alt='user posted image'>

<img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy15.jpg' border='0' alt='user posted image'>

Comments

  • Space_ApeSpace_Ape Join Date: 2002-01-27 Member: 114Members
    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy17.jpg' border='0' alt='user posted image'>

    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy18.jpg' border='0' alt='user posted image'>
  • Space_ApeSpace_Ape Join Date: 2002-01-27 Member: 114Members
    Lower part of the ship, platform lift used to bring supplies onboard

    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy1.jpg' border='0' alt='user posted image'>

    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy4.jpg' border='0' alt='user posted image'>
  • Space_ApeSpace_Ape Join Date: 2002-01-27 Member: 114Members
    Ressource nozzle and surroundings

    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy8.jpg' border='0' alt='user posted image'>

    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy6.jpg' border='0' alt='user posted image'>

    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy12.jpg' border='0' alt='user posted image'>
  • Space_ApeSpace_Ape Join Date: 2002-01-27 Member: 114Members
    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy10.jpg' border='0' alt='user posted image'>
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Wow.

    Looking <i>really</i> nice there, Space Ape. Great Work.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    lots op blus points for good ambience and rspeeds in each shot.
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    I think I felt in love with your shots.

    Really great ambience. Good work.
  • BytorBytor Join Date: 2002-11-19 Member: 9323Members
    Wow. I'm impressed ... your texturing is excellent! And the architecture looks very realistic. Can't wait to play it!
  • TheMuffinManTheMuffinMan Join Date: 2002-12-20 Member: 11234Members, Constellation
    very nice man. Loads of great places to set up a skulk ambush

    <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' valign='absmiddle' alt='asrifle.gif'><!--endemo-->
  • quazilinquazilin Join Date: 2002-11-25 Member: 9880Members, Contributor, NS2 Playtester, Squad Five Blue
    very original and nice looking!
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    Looks very nice <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • RevenantRevenant Join Date: 2003-01-13 Member: 12249Members
    In the picture below I believe there is a texture that angel got in trouble for using, its the rule part which is sort of grey white, have u asked the author for use of it?

    <a href='http://www.freewebsitehosting.net/websites/ReDRuM/ns_entropy12.jpg' target='_blank'>http://www.freewebsitehosting.net/websites...s_entropy12.jpg</a>
  • Space_ApeSpace_Ape Join Date: 2002-01-27 Member: 114Members
    edited January 2003
    Im not sure wich texture you mean Revenant, probably the pipes with support? the pipes are from ns.wad , and the metal beams were part of a serie of images found on wadfather.

    Golgotha Machines
    By Crack.Com

    Updated 2001/02/26

    These textures were released into the public domain after development of the game Golgotha was cancelled. Checked out and sorted by Mighty Pete.


    i believe they were used to make a few textures found in the ns.wad , but just to make sure i could modify and use them, i looked up the adress in the readme.txt, heres what
    they say :

    YES! Free as in "free beer" and free as in "free speech." You can do anything you like with the source, graphics, music, and level files, including : sell it, include parts or all of it in your project, post it, copy it, and change it to your heart's content. The only restrictions lay in the code which we did not write and therefore do not own (i.e. the MP3 decoder code ). The author of MPG123 allows free use of that code for non profit use.

    This code and data is "public domain" not to be confused with code released under a license such GPL. GPL sets limits on what you can do the code and conditions on it's use and we do not.

    The trademarks "Crack dot Com" and "Golgotha" remain the property of crack.com.

    im not sure bout this Angel character , dont know him , but i would NEVER use or modify someone elses hardwork. so i hope this answers your question! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> and yes , if i would finish and release the map, i would mention that the textures were made using the Golgotha Machines Set , and credit the appropriate person, if any. In this case the Golgotha crew and Mighty Pete.

    or maybe you mean this texture

    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/d6_wall2B.jpg' border='0' alt='user posted image'>

    made from this one D6_wall2, found in NS wad

    <img src='http://www.freewebsitehosting.net/websites/ReDRuM/d6_wall2.jpg' border='0' alt='user posted image'>
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