Ns_zzz...

SinisterSinister Join Date: 2002-04-15 Member: 451Members
<div class="IPBDescription">*yawn* new layout again!</div>This time I brought one of my old layouts back from the dead and altered it a bit.
Man, will I ever get passed the layout part? I always tend to make a layout, start building, and then think: "No, this doesnt feel right..." <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
I sure hope this is it.
The reactor is the middle room, the marine start and command center is at the bottom, and the hives are at the top (Im not 100% on which rooms yet).
Note that a lot of corridors near the hives will be damaged and impassable to increase walking distances, and I havnt placed out any vents yet...

Comments

  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Those long straight hall around the edge are going to be impassable for aliens once the marine get turrets.  They also look fairly boring.
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Despite the fact that things are pretty bunched together (And thus might give you some higher r_speeds as the commander)... I really can't find anything to fault here. Looks good.

    Chrome does have a point there about the turrets though.
  • SinisterSinister Join Date: 2002-04-15 Member: 451Members
    Well, since this is one of my old layouts, there is still much to improve, I will probably move some rooms apart to make it a little nicer to the commander,
    and if I keep those long straight halls there will probably be pipes in the ceiling for aliens to crawl on, and a lot of cover maby?
    Maby even vents under them?

    Im still looking for a name for the map. I remember someone mentioning ns_reactor but Im not sure, and not sure if its not already taken either...
    It will probably be ns_reactor, unless I or anyone else comes up with a better one.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    All the taken names are listed on <a href="http://www24.brinkster.com/mattrye/NSWorld/Main.ASP" target="_blank">NS World</a>

    <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->

    NS_Sinister ?
  • KassingerKassinger Shades of grey Join Date: 2002-02-20 Member: 229Members, Constellation
    *cough* I think it was I that suggested ns_reactor, you're free to take it as long as you don't call it sc_reactor, which is under construction now. =)

    Edit: Oh wait, it seems like the artist is making a map called reactor, listed at <a href="http://www24.brinkster.com/mattrye/NSWorld/Map.ASP?UniqueID=%7B5B1EF6E6%2D415A%2D4F5C%2DB79A%2D91B1A5C3556A%7D" target="_blank">NS World.</a>
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