Texture Recoloring Request
scioskulk
Join Date: 2002-11-30 Member: 10273Members
<div class="IPBDescription">Just a few textures needed...</div> I am unsure if this should be posted in art or mapping since it has to do with both. Any way, I am just gearing up to learn how to create/alter textures, but in the meantime, there are a few textures that I need to be simply recolored.
For a considerable section of my map I am using altered "Lab" textures (you know, the "Eclipse textures" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->). The textures I am using are from HanzGrubber's great wad which can be found in the following thread.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=17660&hl=lab+textures' target='_blank'>http://www.unknownworlds.com/forums/in...hl=lab+textures</a>
In the wad, Hanz recolored much of the Lab series to gray, but key components of the series were left unchanged, such as supports, trims, and the lighted wall textures. Basically I need the unchanged Lab textures to be colored to match Hanz's altered textures.
Any help would be greatly appreciated.
Oh, and no patronizing me for using the Lab textures. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> Trust me, they're being used in creative ways.
Edit: And if possible, it'd be neat if the grayness of nos_circle was lightened a bit to match the grayness of Hanz's lab textures. That texture is so useful. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
For a considerable section of my map I am using altered "Lab" textures (you know, the "Eclipse textures" <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->). The textures I am using are from HanzGrubber's great wad which can be found in the following thread.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=17660&hl=lab+textures' target='_blank'>http://www.unknownworlds.com/forums/in...hl=lab+textures</a>
In the wad, Hanz recolored much of the Lab series to gray, but key components of the series were left unchanged, such as supports, trims, and the lighted wall textures. Basically I need the unchanged Lab textures to be colored to match Hanz's altered textures.
Any help would be greatly appreciated.
Oh, and no patronizing me for using the Lab textures. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> Trust me, they're being used in creative ways.
Edit: And if possible, it'd be neat if the grayness of nos_circle was lightened a bit to match the grayness of Hanz's lab textures. That texture is so useful. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->