Something I Think Should Be Changed Or Added
SoBe_Dragon
Join Date: 2002-12-04 Member: 10465Members
<div class="IPBDescription">Not a bug, not an exploit...</div> You know what I hate? I am commander and all I hear from that lady is:
Your base is under attack
Your base is under attack
Your base is under attack
Your base is under attack
Your base is under attack
Your base is under attack
Your base is under attack
It has got to be the most annoying thing in the game. That one sound alone is more annoying than the announcer in Wave Race 64.
I just want to scream at her "WHAT BASE?!?!?!" I have to go to every resource node, both of my bases, and anywhere I have towers to see what she is yelling about.
Here is what I propose. Whenever "Your base is under attack" is played, something on mini-map pings to show you where. or....
Change it so if core buildings are under attack she tells you.
"Your infantry portals are under attack"
"Resource tower, taking damage"
or something like that. When I am taking care of my marines, upgrading, building, capping nodes and playing commander...hearing that my base is under attack pisses me off more than it helps me. I wish I could know where...
Your base is under attack
Your base is under attack
Your base is under attack
Your base is under attack
Your base is under attack
Your base is under attack
Your base is under attack
It has got to be the most annoying thing in the game. That one sound alone is more annoying than the announcer in Wave Race 64.
I just want to scream at her "WHAT BASE?!?!?!" I have to go to every resource node, both of my bases, and anywhere I have towers to see what she is yelling about.
Here is what I propose. Whenever "Your base is under attack" is played, something on mini-map pings to show you where. or....
Change it so if core buildings are under attack she tells you.
"Your infantry portals are under attack"
"Resource tower, taking damage"
or something like that. When I am taking care of my marines, upgrading, building, capping nodes and playing commander...hearing that my base is under attack pisses me off more than it helps me. I wish I could know where...
Comments
this should take care of your problem. The next time that B**** complains that your base is under attack just hit your jump button and your screen will focus on the problem. This also works when you hear "soldier needs health", "soldier needs order", "soldier needs ammo" etc.
The alien in question might also be in the process of evolving. You can't see any of your HUD while evolving. Technically you could spin around until it said it on your hive sight but not everyone knows this and sometimes it doesn't work. whoops off-topic <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Can someone tell me the console commands for page up and page down? I cant figure them out
...
Well, you could, but it wouldn't work with mouse2, its used for issuing waypoints and such.
it needs to be a keyboard button (or perhaps something like mouse3).
I believe the console commands are pgup and pgdown
this should take care of your problem. The next time that B**** complains that your base is under attack just hit your jump button and your screen will focus on the problem. This also works when you hear "soldier needs health", "soldier needs order", "soldier needs ammo" etc.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
These don't ALWAYS work some times i'm waiting for a need order from someone so i can find them i know for a fact they sent the message but the lady dose't tell me. What gives?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->if you have a bunnyhopping script...i hope she annoys the **** out of you <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Now now guys, bunnyhopping is a SKILL, remember. A SKILL....
rofl.
BlueGhost
The space bar tends to take you the over demanding marine some times <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
Seconded. SoBe, you ever read any Poe? Well.. you just get a wordier version of 'nevermore'. Hopefully it'll drive you just as insane, over and over, while your men are screaming at you.
I also like how this guy's post sums up the whole 'bunny hopping' argument. Skill? Yeah, maybe script-writing skill. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
cry me a river. I can go right into the half life console and type in alias hopper +jump;wait-jump;wait;+jump etc etc bind mouse2 hopper
alias bhop "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump"
alias doobyoff "bind mouse2 +jump"
alias doobyon "bind mouse2 bhop"
alias p1 "bhopon; developer 1; echo bhop on; developer 0; bind p p2"
alias p2 "bhopoff; developer 1; echo bhop off; developer 0; bind p p1"
bind p p1
I wrote that MYSELF, if you cant figure it out thats your bad...so yes Bhopping is a skill because not everyone can do it. Lets take me, and then some random person from here and lets have a bhopping race...who do you think will win? But thats off topic...start a different thread if you wanna argue with me about bunny hopping, and i'll crush you.
anyhoo, thank you for the idea of binding mouse3 to the jump button. I already have space bound to +voicerecord, so i'll try binding mouse3 to +jump. And i'll try pgup and pgdown...