Smartgun + Jumping

slutcakesslutcakes Join Date: 2003-01-07 Member: 12001Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">Models hold it odd while jumping..</div> Being the forum noob that I am, and being an idiot for not searching for this first... is there a way to fix how the models hold the smart gun while jumping? It would be a nice fix.........

Comments

  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    edited January 2003
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=20640' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=19&t=20640</a>
  • BotsBots Join Date: 2002-12-18 Member: 11065Members
    the jumping animations don't change for the smartgun actually... there hasn't been a version that had fitting animations for that sequence.
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    its odd, there is only one set of jump animations for all the models, if chaged, all the other models would look like they are being aimed at the ground during the jump...

    ....on second thought, that might not look too bad
  • Wolf_KahlerWolf_Kahler Join Date: 2002-11-29 Member: 10252Members
    Silver, he meant just during the jump. I think there's one more sequence where it's messed up, though. That can't be fixed as far as I know, though, because there's one jump anim for all the guns.
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