Sound Loop Problem

KeksImperiumKeksImperium Join Date: 2002-11-19 Member: 9300Members
i insert 2 custom sounds and he play them only once <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->

if i take one of the ns sounds he loops them (same entity! nothing changed!)

so why dont he loop my sounds?
(he even dont loop them if they have 88 kbs 11khz mono)

Comments

  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Relic25 told me this.

    Apparently WAV files have these things called cue points. Appaently HL looks for these cue points to tell where to loop from/to. Relic pointed me to a program called GoldWave, with which you can add/edit these cue points.

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • KeksImperiumKeksImperium Join Date: 2002-11-19 Member: 9300Members
    you saved my day <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <a href='http://www.thewavelength.net/oldsite/sounds/articles/loop.htm' target='_blank'>http://www.thewavelength.net/oldsite/sound...ticles/loop.htm</a>

    There's a tutorial on that very topic. :)
  • KeksImperiumKeksImperium Join Date: 2002-11-19 Member: 9300Members
    cool <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
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