Need A Bit Of Help With Binding Keys

ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
To anyone who can help: Do you know how to bind dropping a medpack or dropping an ammo pack to a key? I want to be able to spam it when I need to. And also how to bind asking for health and asking for ammo from popup menu to a key. thanks. (I dunno which impulses)

Thanks a bunch for taking your time.

Comments

  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    only problem with binding keys to commander items (such as health packs) is that you need to have the build menu open for the current item your trying to drop.

    For example, if your trying to drop a CC, you need the basic build menu open. If your trying to drop health, you need the player menu open.

    The command for the player menu is "hotkey88"

    The health command is "hotkey60"

    So, you'd need to hit the player menu first, then you can spam health.

    I dont know the other impulse commands.

    Use the search function, I know its been mentioned before.
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    or you could do it under the controls when you have ns open <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> they are all there.
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    Thank you for the replies. I'll look under the controls again, but I don't think I've seen it there.
  • TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
    What I would suggest is to write a script for that.

    something simple like

    bind "h" "hotkey88; wait; hotkey60;wait;hotkey60;"

    should drop 2 medkits in rapid succession. Play around with it a bit to get it to work correctly.
    You can also tie in a dual ammo/medpack bind


    though a script is only as useful as the number of times you dont waste things.

    dropping 2 medkits for a marine with 50 health is a waste.
  • Coyote399Coyote399 Join Date: 2002-12-11 Member: 10627Members
    health and ammo are impulses 9 and 10, respectivley
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