when i go to start running the server, is there any way to make an exec file with those commands? so that i can double click the file, and it will start the server with all those preset variables? (btw, i got my server to come up on my outside IP addres... the problem was that I didn't have set IP's for my comps, (they would grab a random one everytime they started) and the 27015 port forwarding wasn't set for a mac address, it was for an IP... in which case, most of the time the comp wasn't on!)... Thanks for yer help everyone... this is prolly my last question =P Thanks in advance!
Hey everyone, the server is UP AND RUNNING!!! the ip is: 24.213.16.169:27015 if ya can, get on it at some point, test the lag out, and please post yer conn type/ping on here so i know if i need to upgrade my line (im pretty sure i need to, but i wanna make sure) Thanks again everyone!
1 make sure you've gone through server.cfg and set lan 0 not 1 which is the default 2 post your external IP address to me and I'll see if I can connect 3 you dont <b>need</b> 512 you can host 16 players on 256 as long as you cripple sv_maxrate - trust me I haven't had lag complaints for ages and last weekend I ran several 16 player games on ns_hera off a 512/256 line on a p3-750. Ping stayed below 200 for nearly all, below 100 for many. 4 set hostname and address in the server cfg file. 5 check out www.dynsns.org -very useful. 6 make sure your servers IP is static at least on the internal network. 7 read all the stickys at the top of this forum
[edit] got called away mid message and when I finished I notice you've done some of this already![/edit]
so in the server.cfg, just add "cripple sv_maxrate" and that should fix some lag issues? server ip = 24.213.16.169:27015 it wont list on gamespy, but i've found it on NS
assuming 16 players on 512 upload you can afford to set sv_maxrate to 4000, I would suggest you do this to view your server in gamespy make sure all the filters are off and the 'servers in my coutry only' tick box is clear 'cos GSA is no good at woring out proper locations!
my server.cfg important extracts:- // disable clients' ability to pause the server pausable 0
// default server name. Change to "Bob's Server", etc. hostname "Eaglec (T) - NS v1.03[UK]" //default external IP address (could be 24.213.16.169 for you) ip eaglec.homedns.org
//set to internet mode not lan sv_lan 0
// 30 minute timelimit - makes the map reset after the game has finished mp_timelimit 30
//log files so I can see what happened mp_logfile 1 log on mp_networkdebug 0
mp_flashlight 1 mp_footsteps 1
// List server op WON ids here, delimited by semi-colons (eg, "12345;23223;123123"). mp_authicons must be 1 for this to work. mp_serverops 302302 mp_authicons 1 //maxrate setting for 16players in 256k upload sv_maxrate 2000
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so that i can double click the file, and it will start the server with all those preset variables?
(btw, i got my server to come up on my outside IP addres... the problem was that I didn't have set IP's for my comps, (they would grab a random one everytime they started) and the 27015 port forwarding wasn't set for a mac address, it was for an IP... in which case, most of the time the comp wasn't on!)...
Thanks for yer help everyone... this is prolly my last question =P
Thanks in advance!
the ip is:
24.213.16.169:27015
if ya can, get on it at some point, test the lag out, and please post yer conn type/ping on here so i know if i need to upgrade my line (im pretty sure i need to, but i wanna make sure)
Thanks again everyone!
also, how do i get it listed on gamespy?
1 make sure you've gone through server.cfg and set lan 0 not 1 which is the default
2 post your external IP address to me and I'll see if I can connect
3 you dont <b>need</b> 512 you can host 16 players on 256 as long as you cripple sv_maxrate - trust me I haven't had lag complaints for ages and last weekend I ran several 16 player games on ns_hera off a 512/256 line on a p3-750. Ping stayed below 200 for nearly all, below 100 for many.
4 set hostname and address in the server cfg file.
5 check out www.dynsns.org -very useful.
6 make sure your servers IP is static at least on the internal network.
7 read all the stickys at the top of this forum
[edit] got called away mid message and when I finished I notice you've done some of this already![/edit]
server ip = 24.213.16.169:27015 it wont list on gamespy, but i've found it on NS
Try "sv_maxrate 3500"
I run 10000 but I'm on a really phat connection so there's no bandwidth issues to worry about
If this is still too high (I'd be surprised) try lower values.
You might want to start trying 5000 or so though, if your connection can handle that...
"Cripple sv_maxrate" I'm gonna try that LOL
assuming 16 players on 512 upload you can afford to set sv_maxrate to 4000, I would suggest you do this
to view your server in gamespy make sure all the filters are off and the 'servers in my coutry only' tick box is clear 'cos GSA is no good at woring out proper locations!
my server.cfg important extracts:-
// disable clients' ability to pause the server
pausable 0
// default server name. Change to "Bob's Server", etc.
hostname "Eaglec (T) - NS v1.03[UK]"
//default external IP address (could be 24.213.16.169 for you)
ip eaglec.homedns.org
//set to internet mode not lan
sv_lan 0
// 30 minute timelimit - makes the map reset after the game has finished
mp_timelimit 30
// Commander voting
mp_votedowntime 10
mp_votecasttime 2
mp_votepercentneeded .4
mp_minvotesneeded 3
//log files so I can see what happened
mp_logfile 1
log on
mp_networkdebug 0
mp_flashlight 1
mp_footsteps 1
// List server op WON ids here, delimited by semi-colons (eg, "12345;23223;123123"). mp_authicons must be 1 for this to work.
mp_serverops 302302
mp_authicons 1
//maxrate setting for 16players in 256k upload
sv_maxrate 2000