<!--QuoteBegin--MutantMFM+Jan 26 2003, 12:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MutantMFM @ Jan 26 2003, 12:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Hehehe gun juggling I know people will start to complain when alot of marines do that.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> only people complaining will be those that start dying 100% of the time to skulks taking advantage of the stupid circus marines <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Yes true very true just imagine if a marine was juggling the weapons then a skulk hitw him making him drop his lmg. He would be screwed if that happend since he was hit once and he probaly has a pistol or knife in his hands.
<!--QuoteBegin--Immacolata+Jan 25 2003, 03:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Immacolata @ Jan 25 2003, 03:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"Don't hump the armory, son. It'll dull your senses."
"Right, sarge"
"Oh, and sleep with your hands above the blankets, too."
They oughta put up a flashing neon sign above the armory, or a texture in the marine start area'
"Excessive armory humping can lead to obesity"<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> where's voogru when you need him? definately should be a plugin <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
hm... so when ur lmg runs out and ur facing skulks, instead of switching guns, drop ur lmg so u can dodge that little bit faster <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
(btw instead of gun juggling, just drop ur gun once, get the speed, jump on the gun, then bunny hop the rest hahhaah <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
Wow... the difference between a full shotgun LA and a full shotgun HA is only half a second?
Seems like a lot more than that in game <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
<!--QuoteBegin--MutantMFM+Jan 27 2003, 06:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MutantMFM @ Jan 27 2003, 06:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It is more ingame heavy armor slows you down alot making you easy prey for some of the faster aliens. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Explain to me how something he tested in game is more ingame? o_O
Comments
only people complaining will be those that start dying 100% of the time to skulks taking advantage of the stupid circus marines <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
"Right, sarge"
"Oh, and sleep with your hands above the blankets, too."
They oughta put up a flashing neon sign above the armory, or a texture in the marine start area'
"Excessive armory humping can lead to obesity"<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
where's voogru when you need him? definately should be a plugin <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
(btw instead of gun juggling, just drop ur gun once, get the speed, jump on the gun, then bunny hop the rest hahhaah <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
Seems like a lot more than that in game <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Explain to me how something he tested in game is more ingame? o_O